there might be an obvious answer and its probably staring me in the face, but where in xbmc do i unzip compressed files after transferring via ftp. or is it best to extract first and then ftp?
i know on the eden version on the pcx there is an option to extract files but im lost on the xbox.
any help appreciated, thanks.
how/where to unzip in xbmc 3.2 ??
- bigkidoz
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Re: how/where to unzip in xbmc 3.2 ??
There is no application to extract files on the xbox, the PC version is completely different .creon78 wrote:there might be an obvious answer and its probably staring me in the face, but where in xbmc do i unzip compressed files after transferring via ftp. or is it best to extract first and then ftp?
i know on the eden version on the pcx there is an option to extract files but im lost on the xbox.
any help appreciated, thanks.
Sent from my android coz apple is for pie.
Re: how/where to unzip in xbmc 3.2 ??
ive been playing with jansxbmc4xbox and the advice is to ftp the compressed file and extract or open in file manager in xbmc. anyway i have ftp' the extracted file but it takes a long time and as ive buggered it up so many times ive had to re-install.
yeah couldnt find anyway of opening the zipfile up on xbox but that was the advice given on his thread ( if i understood!!)
thanks !
yeah couldnt find anyway of opening the zipfile up on xbox but that was the advice given on his thread ( if i understood!!)
thanks !
- Xphazer
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Re: how/where to unzip in xbmc 3.2 ??
Unzip on your PC, use FileZilla to tranfert ..
Set FileZilla to BINARY mode, and limit to 1 max simultaneous transfers (In FileZilla: edit> Settings> Transfers | File Types)
To boot this build from the one you have (ie: not running this one at boot) ..
You can upload it anywhere and run it from the file manager. (File manager, like on the screenshot: System > File manager.)
I strongly recommend you to place it in E:\Apps.
To run your new build at boot, thats a totally different thing... and you need to be a bit more careful ^^
If you are on a softmod and want to change the default boot path, you need to use a shortcut, with a modchip its different.
1st make sure you can recover.. If you are on a softmod, make sure you have a backup of your EEPROM, if you have a modchip and a working DVD drive, go to the next step ^^.
But make sure everything is fine before to switch the default build... and Dont do this if your running an old build.
For future updates here another alternative: http://www.xbmc4xbox.org.uk/forum/viewt ... p?f=7&t=88
The transfer is faster, but the extraction is longer.

Set FileZilla to BINARY mode, and limit to 1 max simultaneous transfers (In FileZilla: edit> Settings> Transfers | File Types)
To boot this build from the one you have (ie: not running this one at boot) ..
You can upload it anywhere and run it from the file manager. (File manager, like on the screenshot: System > File manager.)
I strongly recommend you to place it in E:\Apps.
To run your new build at boot, thats a totally different thing... and you need to be a bit more careful ^^
If you are on a softmod and want to change the default boot path, you need to use a shortcut, with a modchip its different.
1st make sure you can recover.. If you are on a softmod, make sure you have a backup of your EEPROM, if you have a modchip and a working DVD drive, go to the next step ^^.
- Find where your current build is booting from.. might be E:\Apps\XBMC, might be E:\Dash\XBMC.. It can be in a few different places.. Yours to find it
(to see if you find it... check at the xbmc.log and xbmc.old.log and check if there is change after booting 1-2 time and browsing the machine a few seconds) - Upload the new build to E:\Apps\XBMC1 (For the rest i will use E:\Apps\XBMC as an example of the default boot path)
- For the next step.. You Need to use any dash that is not the one that boot by default. Any dash can do...
ex: Have a XBMCXbox build into to E:\Apps\XBMC66 (can be named anything) and boot it from the File manager. (Otherwise some files wouldn't get writeable) - From FileZilla, while your xbox is running that "XBMC66" build:
Rename the curent default from XBMC to XBMC2, and your new build from XBMC1 to XBMC. - Reboot and enjoy.
But make sure everything is fine before to switch the default build... and Dont do this if your running an old build.
For future updates here another alternative: http://www.xbmc4xbox.org.uk/forum/viewt ... p?f=7&t=88
XBMC4Xbox support .zip and .rar.. But you endup using the Xbox 733 MHz CPU and just a few MB's of RAM to extract the file.bigkidoz wrote:There is no application to extract files on the xbox...
The transfer is faster, but the extraction is longer.

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Re: how/where to unzip in xbmc 3.2 ??
Is there any particular reason you recommend setting to only 1 simultaneous file transfer? When transferring lots of small files such as XBMC I always use the maximum 10 connections and also set UnleashX to accept 10 simultaneous connections. This dramatically speeds things up and means it only takes about a minute to ftp Jans build over to the xbox. Maybe you mentioned using just one connection for error checking? Using just one connection at a time should rule out any problems with corruption I suppose.
- Xphazer
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Re: how/where to unzip in xbmc 3.2 ??
Well i know that mate, but lets not mix the cards...
I dont want to have to give a link to unleashX or Avalaunch.... thats why...
And if someting is not correct... it will not tranfert the file.... just another trouble....
Thats an update /new build procedure... Not a "how to transfers stuff quick".
You should FileZilla to NINE simultaneous transfers BTW if you want to do this... The FTP client is using a connetions to show the files.. (9+1)

And if someting is not correct... it will not tranfert the file.... just another trouble....
Thats an update /new build procedure... Not a "how to transfers stuff quick".
You should FileZilla to NINE simultaneous transfers BTW if you want to do this... The FTP client is using a connetions to show the files.. (9+1)
Re: how/where to unzip in xbmc 3.2 ??
@xphazer
ive been trying to set jans build as dash, ive cocked up and lost some files along the way thats why ive had to delete the build and re-install.
thanks for the info ill sit down with it again it seems to be working quite well.
ive been trying to set jans build as dash, ive cocked up and lost some files along the way thats why ive had to delete the build and re-install.
thanks for the info ill sit down with it again it seems to be working quite well.
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Re: how/where to unzip in xbmc 3.2 ??
@xphazer: cool mate, just wondered whether I was doing something I shouldn't be doing! 
