I've been working on porting the XBMC4XBOX Guilib to the XBOX 360.
Some windows have no contents yet, and it's still missing the controls needed to browse media/files, but I'm currently working on those. I have not got animations working yet either.
If anyone is interested in contributing I can put the code up in a SVN repo. I'm also going to use some code from the open source Freestyle 360 dash for features like the NTP and FTP server. The FFMPEG libraries and FFPLAY have already been ported to 360 so eventually I would like to look at using them as a player core.
Main bugs:
1.) The screen coordinates and sizes for images are messed up, this is due to my lack of Direct3D matrices knowledge and the Xbox 360 XDK no longer supporting the XYZ_RWH flag (unlike the original Xbox). If someone with more experience is willing to setup the 2D projection matrix it would be awesome

2.) The fonts/labels in the XML files need to be listed last, this is due to the 360 XDK XUI lib, hopefully I can work this out by reading through the docs.
3.) Windows should be opening slightly quicker.
PS: Please be kind if you find any silly bugs as its very much a early WIP test and I'm a junior dev
