



I want a battery backup and can't see why I couldn't use the batteries I use in my clocks to supply the mother board's clock requirements as well. Testing underway.

Is the Pope a Catholic?.AZImmortal wrote:Do you hardmod?
Well that is very true but I have machines that aren't always connected to the net so the time isn't correct.AZImmortal wrote: If you do, then I've found it easiest to just let XBMC set the time via NTP (assuming your Xboxes are connected to the internet). I don't bother replacing the caps.
I have seen what happens when you try to charge a coin cell they make a nice bang i'd put a diode in series in there for safety maybe use 5 and put 2 batterys in series and put as the volt drop across the diode will make the voltage prity close.xman wrote:I thought you would have already had this one tested for us PJ?.Simple, run the machine for a while, rip the board out and measure the voltage on the charged cap, ( I'm thinking it's going to be 3vDC there abouts), however the meter will tell all. You may wish to check the voltage the caps sees when it's in circuit and machine is powered up and this I would suspect will be up to a volt higher although 3.3VDC is all that would be required. Any higher will simply be absorbed by the 3 volt button cell and try to recharge it even if it isn't a rechargeable battery. This is what I'm expecting to see on my test machine however, I don't have a 1.0 machine, only 1.2-1.6 machines. I'd also be using 2 X AA batteries rather than a 3 volt button cell with the red from the battery pak to the old caps + location and the = to the old caps - location. Even if it doesn't work, it shouldn't damage the mother board but hay, if you see smoke and fire, let us know aye.
Just thinking about it, it may be wise to put a 1k 1/2 watt resistor in line with the battery at first, "just in case". I would suspect the current draw to be minimal from the battery but this resistor will protect the circuit just in case and drop no voltage, just excess current.