No addons run

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SwedishGojira
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No addons run

Post by SwedishGojira »

I have just softmodded a new Crystal 1.6 Xbox and everything seem to be working fine. XBMC work really nice for the most part, but I can not run any plugins. I have just unpacked and transferred this build from here: https://dl.dropboxusercontent.com/s/k9z ... -32836.zip
I can change the settings of plugins but none of them seem to run I just get script errors. Not even the Addons4Xbox installer works :(
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BuZz
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Re: No addons run

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Re: No addons run

Post by SwedishGojira »

I'll try to get one uploaded soon.
I have to get a new network cord first because one of my cats ate mine yesterday...
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Re: No addons run

Post by BuZz »

29157-lol-cats-eating-ethernet.jpg
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Re: No addons run

Post by SwedishGojira »

Exactly ;)
My youngest cat has gotten a real taste for expensive cables like iPhone charging cables and headphones... :cry:
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Re: No addons run

Post by SwedishGojira »

Here's my debug log. http://www.xbmclogs.com/show.php?id=236391
Hope you can figure out what is wrong over here.
whufclee
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Re: No addons run

Post by whufclee »

Firstly, I see you're using an experimental build rather than the latest stable version (beta4). It may well be something is broken in that build - they are not designed for public consumption and are test releases only.

I only had time to give it a quick glance but I see the log mentions you have a missing dependency, check your scripts folder has a .modules folder with content in. On some systems if you don't have things setup correctly any filename that starts with a dot will be hidden so it may not have been copied over.
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Re: No addons run

Post by BuZz »

Looks like an incomplete upload - it is missing /system/python/DLLs/_socket.pyd
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Re: No addons run

Post by SwedishGojira »

Yep. Looks like BuZz is right. This time I transferred the zip and unpacked it directly on the Xbox through XBMC:s file manager and now it seems to work :)
Thanks for the help guys!
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