Some modchips such as Xecuter X3 use LPC debug pins 13 and 14, others such as Aladdin do not.
Despite looking around I can't find a description of what those pins are and how the e.g. X3 uses them. Anyone know or can provide a link?
Debug port pins 13 and 14
- spicemuseum
- Posts: 906
- Joined: Mon Jul 09, 2012 11:08 pm
- Has thanked: 94 times
- Been thanked: 75 times
-
- Posts: 331
- Joined: Thu Jul 05, 2012 6:43 pm
- Location: UK
- Has thanked: 4 times
- Been thanked: 45 times
Re: Debug port pins 13 and 14
That's the i2c bus connection. It's used, among other things, to get direct access to the eeprom. If you fit an X3 chip, and it will boot a standard BIOS (X2, Evox M8+, iND-BIOS), but won't boot an X3 BIOS, then you haven't soldered pins 13 and 14 properly.
This is a standard LPC pinout. Obviously pins 17-20 aren't presented on the Xbox LPC, which only goes up to 16 pins.
Code: Select all
Pin Signal Pin Signal
20 A20GATE 19 RC#
18 SERIRQ 17 VSS
16 SPDA0 15 SPDA1
14 SDA 13 SCL
12 VSS 11 LAD0#
10 LAD1# 9 VCC3
8 LAD2# 7 LAD3#
6 VCC5 5 LRST#
4 KEYWAY 3 LFRAME#
2 VSS 1 LCLK
- spicemuseum
- Posts: 906
- Joined: Mon Jul 09, 2012 11:08 pm
- Has thanked: 94 times
- Been thanked: 75 times
Re: Debug port pins 13 and 14
I just confirmed I2C SDA and SCL (EEPROM access) by more persistent googling. Remembered that it's those pins you use when recovering EEPROM data from a bu99ered box.
--edit--
See your post agrees, thanks Aitch.
--edit--
See your post agrees, thanks Aitch.