An Xlink Kai Program?

XBOX, but not XBMC4XBOX related discussion
Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

An Xlink Kai Program?

Post by Redneck9 » Sun Jul 29, 2012 5:28 am

Is anyone interested in developing a front end Xlink Kai Program for the Xbox that runs outside of XBMC?

Has a program like that already been made and I just don't know where to find it?

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Sun Jul 29, 2012 6:56 am

Like, an Xlink Kai App?
Image
Image

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Sun Jul 29, 2012 6:59 pm

GhostlyGamer wrote:Like, an Xlink Kai App?
Yes.


I did some searching and read about a program called "Bo-Xlink" however there isn't a tutorial video on youtube showcasing the program which might be nice.


Perhaps an app that works more or less like an emulator. Something that supports Online System Link and BGM tunneling as well. I'm imagining a software that uses a Project Mayhem type interface.

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Mon Jul 30, 2012 5:53 pm

Redneck9 wrote:I'm imagining a software that uses a Project Mayhem type interface.
Why not reintegrate into MC360?
Image
Image

User avatar
AwesomeNurd
Posts: 332
Joined: Mon Jul 30, 2012 3:01 pm
Location: London, United Kingdom
Has thanked: 22 times
Been thanked: 10 times

Re: An Xlink Kai Program?

Post by AwesomeNurd » Mon Jul 30, 2012 10:44 pm

That would be awesome!!!

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 12:10 am

I suppose taking the code from a 2006 build of XBMC would be a good place to start.

I do agree, an mc360 skin would look the best.

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 12:49 am

https://www.dropbox.com/s/p1auyuy3uzqf2 ... 202006.rar
2006 build, not sure if mc360 or not
Image
Image

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 1:06 am

I'm not looking to run a 2006 build of xbmc.

I'm trying to find an Xlink Kai or XBConnect program that runs outside of XBMC.

Maybe someone wants to use existing 2006 XBMC source code to compile a new Xlink Kai program.

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 5:43 am

Redneck9 wrote:I'm not looking to run a 2006 build of xbmc.

I'm trying to find an Xlink Kai or XBConnect program that runs outside of XBMC.

Maybe someone wants to use existing 2006 XBMC source code to compile a new Xlink Kai program.
I know that, but there is the 2006 build that has kai in it. if we need it
Image
Image

perah
Posts: 5
Joined: Tue Jul 24, 2012 10:58 am
Been thanked: 1 time

Re: An Xlink Kai Program?

Post by perah » Tue Jul 31, 2012 6:47 am

Is there still people playing on xlink?

User avatar
xanderten50
Posts: 46
Joined: Fri Jul 13, 2012 10:44 am
Has thanked: 11 times
Contact:

Re: An Xlink Kai Program?

Post by xanderten50 » Tue Jul 31, 2012 11:04 am

Redneck9 wrote:I'm not looking to run a 2006 build of xbmc.

I'm trying to find an Xlink Kai or XBConnect program that runs outside of XBMC.

Maybe someone wants to use existing 2006 XBMC source code to compile a new Xlink Kai program.
I don't think you can do this - when running a game the xbox can't do anything at all with xbmc (basically xbmc is completely cut off the second a game is loaded)
I'm pretty sure thats why you need a pc connected - to actually run the tunnel software that makes it work!
Good signatures are hard to come by...

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 4:57 pm

xanderten50 wrote: I don't think you can do this - when running a game the xbox can't do anything at all with xbmc (basically xbmc is completely cut off the second a game is loaded)
I'm pretty sure that's why you need a pc connected - to actually run the tunnel software that makes it work!
Xlink Kai in XBMC overrides the Xbox's Internet Protocol. A person logs into Xlink Kai from interface, chooses game, server, loby then starts loads the game. Because the Internet Protocol on the Xbox now says go to this specific URL(Via Kai) the lan game options are already in game, no pc required.


Basically the PC interface for Kai supplies the Lan Lobby IP to the Xbox.

With the XBMC version of Kai, the XOBX Internet Protocol would overridden to the LAN url via XBMC-Kai application. No PC required.


I'm just looking for someone to port the old code into a new outside application. (Personally I'm down for some FARCRY or Midnight Club 3 Remix)

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 5:46 pm

perah wrote:Is there still people playing on xlink?
EU: No
Asia: No
NA: Maaaaaybe you will find a clan match, but you wont be allowed to play
SA: Usually over 500 games going on, but they are all Halo 2 and speak only spanish, and no one has communicators.

XBConnect only ever has 3-5 private games going on at a time now, but atleast 2 of them are in NA, not sure how many public games, havent checked.
Image
Image

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 5:50 pm

Redneck9 wrote: Xlink Kai in XBMC overrides the Xbox's Internet Protocol. A person logs into Xlink Kai from interface, chooses game, server, loby then starts loads the game. Because the Internet Protocol on the Xbox now says go to this specific URL(Via Kai) the lan game options are already in game, no pc required.


Basically the PC interface for Kai supplies the Lan Lobby IP to the Xbox.

With the XBMC version of Kai, the XOBX Internet Protocol would overridden to the LAN url via XBMC-Kai application. No PC required.
Wait wait wait wait wait what? So you dont need a PC to play xlink if you use the xbmc kai??????????? even over wireless??? becasue i always had to have a pc with a static IP attached to my router to play games on wireless
Image
Image

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 6:50 pm

Removed

Note:Useless Post.
Last edited by Redneck9 on Fri Aug 03, 2012 1:04 am, edited 1 time in total.

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 7:24 pm

Redneck9 wrote: I guess you always need to have a Pc running unless you can install xlink kai on your router.
just found this
http://forums.xbox-scene.com/index.php?showtopic=594295

this would make a fully wireless xbox and home infrastructure possible. if ther was a native kai interface
Image
Image

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 7:30 pm


User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 7:45 pm

yeah, i got belkin router :(

http://www.dd-wrt.com/wiki/index.php/Kai_Console_Gaming
and better tutorial
Last edited by GhostlyGamer on Tue Jul 31, 2012 7:58 pm, edited 1 time in total.
Image
Image

Redneck9
Posts: 237
Joined: Fri Jul 27, 2012 3:00 am
Has thanked: 10 times
Been thanked: 2 times

Re: An Xlink Kai Program?

Post by Redneck9 » Tue Jul 31, 2012 7:53 pm

GhostlyGamer wrote:
this would make a fully wireless xbox and home infrastructure possible. if ther was a native kai interface
yep.


A compatible linksys router goes for 15 clams on amazon.

http://www.amazon.com/gp/offer-listing/ ... ition=used

User avatar
GhostlyGamer
Posts: 356
Joined: Sun Jul 15, 2012 5:34 am
Location: Seattle USA
Has thanked: 16 times
Been thanked: 15 times

Re: An Xlink Kai Program?

Post by GhostlyGamer » Tue Jul 31, 2012 8:19 pm

Redneck9 wrote:
yep.


A compatible linksys router goes for 15 clams on amazon.

http://www.amazon.com/gp/offer-listing/ ... ition=used
i suppose no wireless N?
Image
Image

Post Reply