Awesome, thanks for your efforts , it's great to have YouTube back on my box.
Looking forward to the next release.
Cheers
Search found 91 matches
- Mon Jan 09, 2017 6:33 pm
- Forum: Python Plugin / Script Development
- Topic: [RELEASE] YouTube
- Replies: 35
- Views: 83582
- Wed Jul 13, 2016 10:36 pm
- Forum: Python Plugin / Script Development
- Topic: [SCRIPT: RELEASE] YouTube Addon
- Replies: 18
- Views: 65550
Re: [Script: Coming Soon] YouTube Addon
Awesome!!, thanks Dom
- Tue Jul 05, 2016 5:44 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Thanks for the tips professor_jonny, I def want to look at getting a 360 debug kit. I have an xbox original debug kit and love it, makes life so much easier. I ended up moving it back to PC and debugging there, I found the thread deadlocks were due to a very silly mistake :oops:. I was using a pthre...
- Thu Jun 23, 2016 10:11 pm
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Is anyone intrested in working on this and improving it? I'm no longer working on it as I have reached the limit of my junior abilities. Got stuck with the stream packet and frame queues not working correctly :cry: . Plus the thread locks not working. Doesn't help not been able to use the debugger (...
- Tue Jun 07, 2016 11:49 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
You can view/download the code from the following link: https://www.assembla.com/spaces/xbmc360/subversion/source/HEAD/trunk The Xbox 360 FFMpeg libs you can download here: http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=8057&ttitle=Emerald_FFmpeg_source_cod...
- Sun Jun 05, 2016 11:27 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
You can download the latest binaries below, I will post a link to the code shortly once I get it hosted. https://drive.google.com/file/d/0B46dhOvy1bHRRzhTQTdMWUpYcEU/view There are 4 videos hard coded at the moment (each one is a different thumbnail under the videos tab). As I have mentioned previou...
- Fri Jun 03, 2016 11:48 am
- Forum: XBMC4XBOX Announcements
- Topic: The Boss turns 40
- Replies: 11
- Views: 19136
Re: The Boss turns 40
Happy Bday Buzz!! Have a good one.
- Wed May 25, 2016 5:02 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Thanks guys, yep I will defiantly have the code up soon. I was meaning to have it up last weekend but I have been busy with work and not had a chance to finish a few things I want to get done before uploading it. If you can contribute it would be awesome :) . I’ve tested playing quite a few video fi...
- Wed May 18, 2016 9:42 pm
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Daft question I'm sure... but what is XBMC GULib? :? It's the XBMC graphical user interface/skinning engine. I should probably rename the thread as now it also includes a basic player core (cut down version ffplay) as well, plus I'm looking to expand it with more XBMC features in future. Ahh ok - s...
- Tue May 17, 2016 9:32 pm
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
It's the XBMC graphical user interface/skinning engine. I should probably rename the thread as now it also includes a basic player core (cut down version ffplay) as well, plus I'm looking to expand it with more XBMC features in future.Geeba wrote:Daft question I'm sure... but what is XBMC GULib?
- Tue May 17, 2016 9:04 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Video playback lag bug = Fixed.
Sorry for the delay putting up the files, they should be up by the weekend.
Sorry for the delay putting up the files, they should be up by the weekend.
- Sun May 15, 2016 11:31 pm
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
@professor_jonny: Thanks for the suggestion, I might wait till I get little further and have media browsing working. @Buzz: Yeah, I was planning to put the source up publicly. I will upload the source and the latest binaries soon. Update: You can now play video full screen with sound, but the 360 XD...
- Wed May 11, 2016 11:45 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
Re: XBMC GUILib port to Xbox 360
Not at this stage, but in future I would like to expand it with 360 functions.
Update:
- Bug #2 font issue = fixed.
- A cut down version of ffplay is now integrated and video playback working (using Ced2911's port the ffmpeg libs).
No support for seeking yet.
Update:
- Bug #2 font issue = fixed.
- A cut down version of ffplay is now integrated and video playback working (using Ced2911's port the ffmpeg libs).
No support for seeking yet.
- Sat May 07, 2016 5:27 am
- Forum: XBMC4XBOX Development
- Topic: XBMC GUILib port to Xbox 360
- Replies: 26
- Views: 39630
XBMC GUILib port to Xbox 360
Hey, I've been working on porting the XBMC4XBOX Guilib to the XBOX 360. Some windows have no contents yet, and it's still missing the controls needed to browse media/files, but I'm currently working on those. I have not got animations working yet either. If anyone is interested in contributing I can...
- Tue Mar 01, 2016 8:26 pm
- Forum: XBMC4XBOX Announcements
- Topic: XBMC4Xbox 3.5.3 is out
- Replies: 23
- Views: 46277
Re: XBMC4Xbox 3.5.3 is out
Awesome! Thanks Buzz and other contributors
- Wed Jan 20, 2016 8:04 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: XBMC randomly shutting down Xbox
- Replies: 3
- Views: 2582
Re: XBMC randomly shutting down Xbox
Sounds like it could be the power save/hlt instruction issue. More info here: http://www.xbmc4xbox.org.uk/forum/viewtopic.php?f=6&t=2836&p=24806&hilit=hlt#p24806 http://redmine.exotica.org.uk/projects/xbmc4xbox/repository/revisions/32955 You need to create an advancedsettings.xml with <p...
- Thu Nov 26, 2015 12:09 am
- Forum: XBMC4XBOX General Help and Support
- Topic: [?] Does weather still work??
- Replies: 26
- Views: 14908
Re: [?] Does weather still work??
Maybe there is a argument for the output format in the address parameters available?
- Wed Nov 25, 2015 11:38 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: [?] Does weather still work??
- Replies: 26
- Views: 14908
Re: [?] Does weather still work??
Does it return the results in XML? So the TinyXML library can parse it.
- Wed Nov 25, 2015 8:16 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: [?] Does weather still work??
- Replies: 26
- Views: 14908
Re: [?] Does weather still work??
Looks like the next best option now the above has been retired is the Yahoo weather API.
Code: Select all
http://query.yahooapis.com/v1/public/yql?q=select%20*%20from%20geo.places%20where%20text%3D%22Auckland%22&format=xml
- Tue Oct 06, 2015 9:24 pm
- Forum: Misc XBOX Discussion
- Topic: Xbox FlappyBird clone
- Replies: 20
- Views: 7899
Re: Xbox flappy bird clone
Hi RoyalX, I’m working on a new version at the moment, it’s about 50% ready. I re-wrote it in a OOP way, its much less buggy now. The old code was a mess! It will have a options window this time, I also wanted to get libcurl working so guys with their xbox connected to the internet will have it auto...