Search found 91 matches

by r32crazy01
Mon Jan 09, 2017 6:33 pm
Forum: Python Plugin / Script Development
Topic: [RELEASE] YouTube
Replies: 35
Views: 15167

Re: [RELEASE] YouTube

Awesome, thanks for your efforts :), it's great to have YouTube back on my box.

Looking forward to the next release.

Cheers
by r32crazy01
Wed Jul 13, 2016 10:36 pm
Forum: Python Plugin / Script Development
Topic: [SCRIPT: RELEASE] YouTube Addon
Replies: 16
Views: 8183

Re: [Script: Coming Soon] YouTube Addon

Awesome!!, thanks Dom :)
by r32crazy01
Tue Jul 05, 2016 5:44 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Thanks for the tips professor_jonny, I def want to look at getting a 360 debug kit. I have an xbox original debug kit and love it, makes life so much easier. I ended up moving it back to PC and debugging there, I found the thread deadlocks were due to a very silly mistake :oops:. I was using a pthre...
by r32crazy01
Thu Jun 23, 2016 10:11 pm
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Is anyone intrested in working on this and improving it? I'm no longer working on it as I have reached the limit of my junior abilities. Got stuck with the stream packet and frame queues not working correctly :cry: . Plus the thread locks not working. Doesn't help not been able to use the debugger (...
by r32crazy01
Tue Jun 07, 2016 11:49 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

You can view/download the code from the following link: https://www.assembla.com/spaces/xbmc360/subversion/source/HEAD/trunk The Xbox 360 FFMpeg libs you can download here: http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=8057&ttitle=Emerald_FFmpeg_source_code If anyone ...
by r32crazy01
Sun Jun 05, 2016 11:27 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

You can download the latest binaries below, I will post a link to the code shortly once I get it hosted. https://drive.google.com/file/d/0B46dhOvy1bHRRzhTQTdMWUpYcEU/view There are 4 videos hard coded at the moment (each one is a different thumbnail under the videos tab). As I have mentioned previou...
by r32crazy01
Fri Jun 03, 2016 11:48 am
Forum: XBMC4XBOX Announcements
Topic: The Boss turns 40
Replies: 11
Views: 3097

Re: The Boss turns 40

Happy Bday Buzz!! Have a good one.
by r32crazy01
Wed May 25, 2016 5:02 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Thanks guys, yep I will defiantly have the code up soon. I was meaning to have it up last weekend but I have been busy with work and not had a chance to finish a few things I want to get done before uploading it. If you can contribute it would be awesome :) . I’ve tested playing quite a few video fi...
by r32crazy01
Wed May 18, 2016 9:42 pm
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Daft question I'm sure... but what is XBMC GULib? :? It's the XBMC graphical user interface/skinning engine. I should probably rename the thread as now it also includes a basic player core (cut down version ffplay) as well, plus I'm looking to expand it with more XBMC features in future. Ahh ok - s...
by r32crazy01
Tue May 17, 2016 9:32 pm
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Geeba wrote:Daft question I'm sure... but what is XBMC GULib? :?
It's the XBMC graphical user interface/skinning engine. I should probably rename the thread as now it also includes a basic player core (cut down version ffplay) as well, plus I'm looking to expand it with more XBMC features in future.
by r32crazy01
Tue May 17, 2016 9:04 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Video playback lag bug = Fixed.

Sorry for the delay putting up the files, they should be up by the weekend.
by r32crazy01
Sun May 15, 2016 11:31 pm
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

@professor_jonny: Thanks for the suggestion, I might wait till I get little further and have media browsing working. @Buzz: Yeah, I was planning to put the source up publicly. I will upload the source and the latest binaries soon. Update: You can now play video full screen with sound, but the 360 XD...
by r32crazy01
Wed May 11, 2016 11:45 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

Re: XBMC GUILib port to Xbox 360

Not at this stage, but in future I would like to expand it with 360 functions.

Update:
- Bug #2 font issue = fixed.
- A cut down version of ffplay is now integrated and video playback working (using Ced2911's port the ffmpeg libs).

No support for seeking yet.
by r32crazy01
Sat May 07, 2016 5:27 am
Forum: XBMC4XBOX Development
Topic: XBMC GUILib port to Xbox 360
Replies: 26
Views: 8146

XBMC GUILib port to Xbox 360

Hey, I've been working on porting the XBMC4XBOX Guilib to the XBOX 360. Some windows have no contents yet, and it's still missing the controls needed to browse media/files, but I'm currently working on those. I have not got animations working yet either. If anyone is interested in contributing I can...
by r32crazy01
Tue Mar 01, 2016 8:26 pm
Forum: XBMC4XBOX Announcements
Topic: XBMC4Xbox 3.5.3 is out
Replies: 23
Views: 10936

Re: XBMC4Xbox 3.5.3 is out

Awesome! Thanks Buzz and other contributors :)
by r32crazy01
Wed Jan 20, 2016 8:04 pm
Forum: XBMC4XBOX General Help and Support
Topic: XBMC randomly shutting down Xbox
Replies: 3
Views: 1711

Re: XBMC randomly shutting down Xbox

Sounds like it could be the power save/hlt instruction issue. More info here: http://www.xbmc4xbox.org.uk/forum/viewtopic.php?f=6&t=2836&p=24806&hilit=hlt#p24806 http://redmine.exotica.org.uk/projects/xbmc4xbox/repository/revisions/32955 You need to create an advancedsettings.xml with <powersave>fal...
by r32crazy01
Thu Nov 26, 2015 12:09 am
Forum: XBMC4XBOX General Help and Support
Topic: [?] Does weather still work??
Replies: 26
Views: 6220

Re: [?] Does weather still work??

Maybe there is a argument for the output format in the address parameters available?
by r32crazy01
Wed Nov 25, 2015 11:38 pm
Forum: XBMC4XBOX General Help and Support
Topic: [?] Does weather still work??
Replies: 26
Views: 6220

Re: [?] Does weather still work??

Does it return the results in XML? So the TinyXML library can parse it.
by r32crazy01
Wed Nov 25, 2015 8:16 pm
Forum: XBMC4XBOX General Help and Support
Topic: [?] Does weather still work??
Replies: 26
Views: 6220

Re: [?] Does weather still work??

Looks like the next best option now the above has been retired is the Yahoo weather API.

Code: Select all

http://query.yahooapis.com/v1/public/yql?q=select%20*%20from%20geo.places%20where%20text%3D%22Auckland%22&format=xml
by r32crazy01
Tue Oct 06, 2015 9:24 pm
Forum: Misc XBOX Discussion
Topic: Xbox FlappyBird clone
Replies: 20
Views: 4144

Re: Xbox flappy bird clone

Hi RoyalX, I’m working on a new version at the moment, it’s about 50% ready. I re-wrote it in a OOP way, its much less buggy now. The old code was a mess! It will have a options window this time, I also wanted to get libcurl working so guys with their xbox connected to the internet will have it auto...