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Re: OUYA (Android Console)
Posted: Thu Jun 27, 2013 10:05 pm
by xbmcstedt
xbs wrote:And while talking about XBMC, lets not forget that Ouya in their wisdom appear to have locked the console to 60Hz. I'd like 50Hz please as thats what my TV broadcasts are and I'd like to use this as a HTPC (with live TV integration).
Also where's the 24Hz option for media playback? 24P files look rubbish when played at 60Hz.
DTS passthrough has been known not to work for a long time, why hasn't this yet been resolved by a later firmware update?
I would not have thought of these issues, but then it's not something I think about using an Xbox. Interested to see how this works out down the road.
There's a good Ouya review series by Blunty:
OUYA Review - Does it Suck? - Part 1; HARDWARE
http://www.youtube.com/watch?v=AOhv0G288FY
OUYA Review - Games, Side-Loading & Apps - Does it Suck? - Pt2
http://www.youtube.com/watch?v=upzdJvmkROE
OUYA Review - EMULATORS & Retro Gaming - Does it Suck? - Pt3
http://www.youtube.com/watch?v=euaQcXnBF60
Re: OUYA (Android Console)
Posted: Fri Jun 28, 2013 12:13 pm
by bigkidoz
So it looks good running XBMC, do you we know what the insides look like ? I dont like that case so would like to see the guts and if its possible to make a slicker looking shell for it.
Well its tiny

Re: OUYA (Android Console)
Posted: Fri Jun 28, 2013 11:09 pm
by xbmcstedt
Bookaroo wrote:I know this post can look like spam but i only want encourage this nice open source idea.
That cannot be true. It is indeed SPAM because you're trying to push traffic to your site.
If you weren't trying to profit then the Amazon link you posted should look like this:
http://www.amazon.com/OUYA-Console/dp/B0050SZD18/
.
Re: OUYA (Android Console)
Posted: Sat Aug 03, 2013 5:23 pm
by VanZan
I'm conflicted. Do I dump my old XBOX in favour of the Ouya? Better emulation, official XBMC support and much less noisy, ugly or big. Then again there's only 8gb storage, no dvd drive and no XBOX games. It's the 8gb storage that's giving me kittens. I know it's got a USB port but I've read not every usb drive works. I'd love to get a 1tb external drive and get sorted but will it work? What to do, what to do!!!???
Re: OUYA (Android Console)
Posted: Sat Aug 03, 2013 9:49 pm
by Geeba
Better emulation? Hmmmmmm.... think I'm somewhere near 5,000 games on my xbox now

Re: OUYA (Android Console)
Posted: Sat Aug 03, 2013 10:17 pm
by xbmcstedt
The Ouya is definitely more capable (at emulation) than the single-core, 700MHz Xbox with 64MB. The Ouya software situation is still very green though and needs some time to mature. I'd get one but then I'd need to get a separate box for analog audio/video so I'm happy just to sit and see how things progress.
Re: OUYA (Android Console)
Posted: Sat Aug 03, 2013 10:38 pm
by Geeba
Power wise indeed.... but support wise... I doubt it.... isnt coinops currently emulating 20,000 games.... from what I've read on their forum some users are upto the 15,000 odd mark.
Re: OUYA (Android Console)
Posted: Mon Aug 26, 2013 1:18 am
by xbmcstedt
XBMC 12.2 is now available on the Ouya store but apparently it's not an official release.
http://liliputing.com/2013/08/xbmc-medi ... store.html
http://wiki.xbmc.org/index.php?title=OUYA
"OUYA uses XBMC for Android. To hold users over who are waiting for a stable version of XBMC (which will happen with XBMC v13), users can download an unofficial v12 of XBMC for OUYA from the OUYA store. "
Re: OUYA (Android Console)
Posted: Mon Aug 26, 2013 3:43 am
by infinity8x3
Yeah but isn't the xbox a cisc cpu and the ouya a risc cpu. And when dealing with the 2 different types of cpu's you can't just go by clock speeds to tell what one is more capable.
Re: OUYA (Android Console)
Posted: Mon Aug 26, 2013 4:25 pm
by xbmcstedt
infinity8x3 wrote:Yeah but isn't the xbox a cisc cpu and the ouya a risc cpu.
Good point! But on the other hand we cannot leverage any of advanced functions from the Xbox GPU.
Interesting tidbit:
Xbox GPU (nv2a)
- 233MHz
- DDR3 (6.4GB/s)
- 6.5 GFLOPS
Ouya GPU (Geforce ULPx12)
- 520MHz
- DDR3 (6.4GB/s)
- 12.5 GFLOPS
.