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Re: Addons4Xbox development

Posted: Sun Dec 16, 2012 7:42 pm
by skatulskijean
Smiff wrote:little tip: as well as deleting old Addons4Xbox plugin, you must also delete relevant folder in \Userdata\plugin_data\ otherwise the xbmc4xbox repo doesn't show up.
Yes this is right it will have a clean install with nothing from the old addon4xbox Installer on it!

regards jan

Re: Addons4Xbox development

Posted: Sun Dec 16, 2012 10:42 pm
by Kozz
@Smiff

Anything under scripts is not going to install yet, well we could make scripts install but we would need to spend much more time to change the addon id's than is necessary to each individual script added to the repo, bare with us the solution we have will make it easier to add scripts, only so much time in a day ;)

I've added the plugin version of Navi-x for the time being, you can find it under the Video section, any feedback is welcome
Smiff wrote: downloading seems awful slow, just me or server overloaded perhaps?


Yeah it's slow for me at times too, seems to be like this when changes have been made recently in the repo, might be worth moving the repo to a new server when its ready for public consumption.
skatulskijean wrote: @KozZ you have addet the from me addapted scriptmodule.mechanize
i delete it on monday and add the unmodifie scriptmodule.mechanize and adapt it again that another can understand what i do!
And we have the diff !
Yeah I replaced it when I was working on the vevo addon, only change to mechanize I made was on line where it was trying to import iecookiejar and was missing _winreg, I see you now have _winreg in there, good stuff

Good work, I tried the latest ones you added all worked nice on my end except for MyVideo.de

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 1:39 am
by Kozz
@Jan

Thought I'd mention, when I tried to install Documentary.net , it depends on youtube and installs it but without the youtube dependency demjson, even though it is in the youtube addon.xml, I had to add the demjson to the Documentary.net addon.xml as well

I guess this is just a limitation of the installer itself

!

Posted: Mon Dec 17, 2012 7:46 am
by skatulskijean
Kozz wrote:@Jan

Thought I'd mention, when I tried to install Documentary.net , it depends on youtube and installs it but without the youtube dependency demjson, even though it is in the youtube addon.xml, I had to add the demjson to the Documentary.net addon.xml as well

I guess this is just a limitation of the installer itself
this is bad !
Have the insraller a limitation for addet dependencies

hmmm!

regards jan ;)

!

Posted: Mon Dec 17, 2012 7:47 am
by skatulskijean
Kozz wrote:@Jan

Thought I'd mention, when I tried to install Documentary.net , it depends on youtube and installs it but without the youtube dependency demjson, even though it is in the youtube addon.xml, I had to add the demjson to the Documentary.net addon.xml as well

I guess this is just a limitation of the installer itself
this is bad !
Have the installer a limitation for addet dependencies

hmmm!

regards jan ;)

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 8:51 am
by BuZz
Yes. I mentioned this earlier in thread. Dependencies need to be in the main addon.

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 11:13 am
by skatulskijean
BuZz wrote:Yes. I mentioned this earlier in thread. Dependencies need to be in the main addon.
this will say a addon xyz will have the youtube and the vimeo addon as dependencies and can then not access the dependencies from the youtube addon as example self!
All the dependencies from the youtube addon and the vimeoaddon must you have on the first installed addon addon xml!

hmmm ok!

i have addet today the xbmcswift 2 addons:

academic earth
netzkino
wimp.com
nasa
vimcast

so since only 5 xbmcswift addons what will have more work:

Classic-Cinema and redditmusic will have the import from Requests and that is python 3 i look on the scriptmodul requests that i can it backported
to python 2.4 when not i backport the requests access over the urllib2 request on the addons self!
Khan Academy will have more work
Apple I Tunes Podcast will have more work!
4 PlayerVideo have only 720p Videos and that works on the xbox not!


Next is xtream and than i go to the rest from the main xbmc repro video addons!

Regards Jan

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 11:31 am
by BuZz
It's not ideal, but until there is some recursion in the installer we are stuck with it

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 11:58 am
by skatulskijean
BuZz wrote:It's not ideal, but until there is some recursion in the installer we are stuck with it
Yes i understand!

I think is a bad solution that the user can access the main xbmc repro as example he want a addon what have the dependencies from youtube or vimeo or Bliptv from the main repro he installed it and have the notworking addons then on the xbox i think better is we delete the option to install from the main repro and adding that what works on the main xbmcrepro to the xbmc4xbox repro to!

regards jan!

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 12:09 pm
by BuZz
i dont agree, since a) I do intend to resolve this and b) many of the simpler plugins (and there are quite a few) works fine and dont have long dependency chains.

bear in mind we will be blacklisting stuff that doesnt work anyway from the main repo.

Re: Addons4Xbox development

Posted: Mon Dec 17, 2012 4:10 pm
by skatulskijean
BuZz wrote:i dont agree, since a) I do intend to resolve this and b) many of the simpler plugins (and there are quite a few) works fine and dont have long dependency chains.

bear in mind we will be blacklisting stuff that doesnt work anyway from the main repo.
Ok thanks

from the first 47 video addons from the main xbmc repro i must 32 addon adapt fixing only 15 what came not on the blacklist!

addet

BestofYoutube
Cinemassacre works so nice or bad we on main xbmc to
HD-Trailer net

regards jan

Re: Addons4Xbox development

Posted: Tue Dec 18, 2012 6:33 pm
by Kozz
Great work jan

I might be busy for the next day or 2, I'll try your latest additions when I get a chance

Re: Addons4Xbox development

Posted: Tue Dec 18, 2012 6:44 pm
by skatulskijean
have a llittle it war with my brain and the repro !

addet

Borsentv.dk
Day9tv archive
Citcuit BoardTV

Deatsqud tv and Dy Networks is not working on main Xbmc !
My Question works this addons for anywhere what is not located on germany on main xbmx!

Next what i do:

Dmax
Dokumonster.de
Dtm.tv (switch to xbox friendly resolution (stream)
EarthTouch
Erendivisie Live
EEblog
FightCast
Filmakiet
DRNU Player

regards jan :D

Re: Addons4Xbox development

Posted: Tue Dec 18, 2012 7:06 pm
by BuZz
Cheers Jan!

don't work too hard - making me look lazy ;-)

Re: Addons4Xbox development

Posted: Wed Dec 19, 2012 9:18 am
by skatulskijean
BuZz wrote:Cheers Jan!

don't work too hard - making me look lazy ;-)
;)

addet

Danish Live TV must have test from a danish user (but i think it works)
Dokumonster
Dmax
DRNU Player
DR.dk Bonanza

Earth Touch is not working on main xbmc to (outdated)and DTM tv have my changes for sd video on board!


more tommorow

Regards Jan

Re: Addons4Xbox development

Posted: Thu Dec 20, 2012 8:58 am
by skatulskijean
@Hey KozZ

what is wrong!

Regards Jan

Re: Addons4Xbox development

Posted: Thu Dec 20, 2012 4:32 pm
by skatulskijean
I Fix a unicode error on the xbmcswift 2 Fork from sphere and netzkino works complete!

regards jan

Re: Addons4Xbox development

Posted: Thu Dec 20, 2012 6:37 pm
by Dom DXecutioner
Apologies for I mean not to highjack the thread nor nitpick, however, how does everyone feel about asking the original dev to rename the addon4xbox addon to "Marketplace"?

Just a preference, that's all! :)

Re: Addons4Xbox development

Posted: Fri Dec 21, 2012 3:41 am
by Kozz
@Jan

Nothing wrong. just been a little busy with things at home, Prepping for the end of the world tommorow you know, haha ;)

I'll fire up the xbox soon and be back to work on this, maybe not till the weekend though



@Dom

Not a bad idea, could integrate nicely with your skin aye, Is this your latest version? http://www.xbmc4xbox.org.uk/forum/viewt ... f=15&t=170

I havn't tried it since it was still very early in development

Re: Addons4Xbox development

Posted: Fri Dec 21, 2012 2:38 pm
by skatulskijean
Dom DXecutioner wrote:Apologies for I mean not to highjack the thread nor nitpick, however, how does everyone feel about asking the original dev to rename the addon4xbox addon to "Marketplace"?

Just a preference, that's all! :)
I think that is not a problem when you change to the name what you want !
the integration on the skins self where very nice !

regards jan