I found source code from windows port of XScreensaver here
and would like to port one figure (600-cell) of "Polytopes" screensaver. I took a look at the source code of the built in x4x screensavers but didn't had
any idea what is needed to get the windows one (cpp) working on x4x. Does anyone knows more about it or can say weather it would be hard to port it?
Here you can download windows test and source code
Here you can find the parameters
Porting Screensavers
Re: Porting screensavers
I found out (comparing screensaver template, "stars" screensaver and "stars" base) that it's possible to port. I tried to test a screensaver on windows using TestXBS but it says "xbox_dx8.dll" not found. Only the template version xbs runs because its black screen only (I read this version doesn't need XBOX DX8). Now the question is how can I get this file, I recognized there is a "lib" folder containing some "xbox_dx8..." files but no dll will be compiled...