XBMC codec recogniton

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Maza
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XBMC codec recogniton

Post by Maza »

Does someone know if XBMC recognize and differentiates the mpeg-4 part 2 codec like it does with Xvid, Divx, mpeg-1, mpeg-2 etc.
Because if it does we can create new mpeg-4 flags for our beloved skins. At the moment mpeg-4 doesn't flag at all you just get an empty space.
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Re: XBMC codec recogniton

Post by Maza »

Anyone or no one?
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Re: XBMC codec recogniton

Post by xbs »

Maza, you could try this in Confluence Lite:

Make a 100x48 .png image and name it mpeg4video.png
Put it in media/flagging/video/
You'll need to create the folders /flagging and /video

Remove, Re-add a mpg4 video from library and play it with DVDPlayer.
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Re: XBMC codec recogniton

Post by Maza »

Thanks xbs! I'll do that, but I'll use SLik instead of Confluence Lite. When done I will give a update if it worked or not.
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Re: XBMC codec recogniton

Post by xbs »

It should return the same result as the path to the media flags is the same (media/flagging/video/*.png).
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Re: XBMC codec recogniton

Post by Maza »

Which program would you recommend using for creating aPNG. mpeg 4 flag?
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Re: XBMC codec recogniton

Post by Maza »

I created a very amateurish PNG. image, which I can't get put into a xpr file. When I try to compress the textures I either get an Cannot init D3D device: 8876086c error in Windows 7 or an Cannot init D3D device: 88760827 error in Windows XP. I've searched the internet on these issues but found no working solution (yet). I want to ask xbs if you can create a better looking PNG (if not I can upload my ugly looking one), put it in an textures xpr and upload it.
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Re: XBMC codec recogniton

Post by xbs »

No need to be in textures.xpr just put it in the mentioned folder.
If it works we use the mpeg2 as base for the new mpeg4 flag.
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Re: XBMC codec recogniton

Post by Maza »

I'm not sure I understand, to access those folders I have to go to media/textures.xpr/flagging/video. That means going into the textures.xpr or am I completly wrong?

ps. I uploaded the PNG image
Attachments
mpeg 4 PNG
mpeg 4 PNG
mpeg4video.png (2.38 KiB) Viewed 2276 times
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Re: XBMC codec recogniton

Post by xbs »

No, you don't need to get into the .xpr itself...
XBMC will read textures from ouside the .xpr if the texture isnt't found inside the .xpr
Goto media/ and create a folder named flagging/ inside that folder create another folder named video/.
Put the mpeg4 texture inside the video folder.

i.e.
..
media/
------> flagging/video/mpeg4video.png
------> Textures.xpr

Are you using XPR Express to uncompress the .xpr?

The texture looks perfect btw ;)
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Re: XBMC codec recogniton

Post by Maza »

Didn't know it could work like that, which it did by the way. But you have to name the PNG just mpeg4instead of mpeg4video.

Yes I used XPR Express to uncompress the .xpr, but for some reason it didn't work.

Thanks for the help, finally no empty space but a nice texture which looks good on my tv btw.
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Re: XBMC codec recogniton

Post by xbs »

Glad it worked out nice!

Take a look here for various media flags (and there names :))
Skins: SLik JX720 MS_Redux Mosaic
Utils: HeXEn
github.com/xbs08/
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