[RELEASE] YouTube

Discussion of plugin / script development for XBMC4Xbox
tim619
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Re: [RELEASE] YouTube

Post by tim619 » Tue Mar 28, 2017 1:17 pm

I think it is possible in the player settings to limit the amount of megabytes to buffer, but don't know where exactly.
Maybe you could ask this in a new thread, I think there are some people who know it better than me.

On kodi it is the "forward value" they already limited it from 10mb to 7.5mb, I don't know what it is in xbmc4xbox you could
try to change the value and tell us if it fixes the freezings on longer videos. (Obviously this will force more buffering stops, but atleast it won't freeze from what I assume)

Mayson
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Re: [RELEASE] YouTube

Post by Mayson » Mon Apr 03, 2017 4:28 pm

Thank You very much. Works great.
excelent job.

Lex
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Re: [RELEASE] YouTube

Post by Lex » Sun Nov 12, 2017 2:21 am

Thank you!!!!!

Softmodder
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Re: [RELEASE] YouTube

Post by Softmodder » Mon Mar 05, 2018 11:36 pm

I keep getting script failed even though I am on the latest version of XBMC4XBOX. I did a clean fresh reupdate (as in I just reinstalled the XBMC4XBOX in another folder using the update addon thing) just in case and tried the YouTube script again, but it gave the same error. I don't know what could be causing it. I looked in the log to see what the problem is, but all it says is that the video I am trying to play (as in url), and it failed. How do I fix this?

tim619
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Re: [RELEASE] YouTube

Post by tim619 » Tue Mar 06, 2018 4:33 pm

The api.get_video_url function doesn't work anymore. Maybe I will fix it, if I find time for it.

for the kodi version they used this code:
https://github.com/jdf76/plugin.video.y ... 4b1e6a6288

tim619
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Re: [RELEASE] YouTube

Post by tim619 » Sun Apr 08, 2018 1:27 pm

Update v1.1.0
  • fixed playback using js-interpreter

fxmech
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Re: [RELEASE] YouTube

Post by fxmech » Wed Apr 11, 2018 5:52 am

Thank you!

Sent from my XT1254 using Tapatalk


guruckler cardiel
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Re: [RELEASE] YouTube

Post by guruckler cardiel » Tue May 01, 2018 3:32 am

thank you sir for your work really appreciate the effort I thought the plugin would end

Poxa
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Re: [RELEASE] YouTube

Post by Poxa » Thu May 31, 2018 11:33 pm

Thanks a lot, it works great ;)

Mersa316
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Re: [RELEASE] YouTube

Post by Mersa316 » Wed Jun 06, 2018 6:42 am

I've tooled around with the api.py file and i'm only able to get it to lock into either 720p or 360p. Anything in between will not let it run in 480p, which i think the xbox could handle. How can i stream YouTube to the xbox in 480p? I'm very happy with this plugin, as it actually works as of June 5th 2018, the resolution has just given me trouble.

Any help would be greatly appreciated.

woss
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Re: [RELEASE] YouTube

Post by woss » Mon Jan 07, 2019 7:12 am

Hi, most of the videos will not play, here is the log, is it possible to fix it by modifying .py files?, please can you give a hint?

Code: Select all

23:53:45 M: 31977472   DEBUG: CPlayerCoreFactory::GetPlayers()
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: un-named
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: matches rule: un-named
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtv
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: hdhomerun/myth/rtmp/mms/udp
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: lastfm/shout
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtsp
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: streams
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvd
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdfile
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdimage
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: ogv/flv/mov
23:53:45 M: 31997952   DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: nsv
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: matched 0 rules with players
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: adding videodefaultplayer (1)
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=0
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=1
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: adding player: DVDPlayer (1)
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: adding player: MPlayer (2)
23:53:45 M: 31997952   DEBUG: CPlayerCoreFactory::GetPlayers: added 2 players
23:53:45 M: 31997952  NOTICE: DVDPlayer: Opening:
23:53:45 M: 31997952 WARNING: CDVDMessageQueue(player)::Put MSGQ_NOT_INITIALIZED
23:53:45 M: 31473664  NOTICE: Creating InputStream
23:53:45 M: 31473664   ERROR: CDVDPlayer::OpenInputStream - error opening []
23:53:45 M: 31473664  NOTICE: CDVDPlayer::OnExit()
23:53:45 M: 31473664  NOTICE: CDVDPlayer::OnExit() deleting input stream
23:53:45 M: 31997952   DEBUG: CApplication::OnPlayBackStopped - Playback was stopped
23:53:45 M: 31997952   ERROR: Playlist Player: skipping unplayable item: 0, path [plugin://video/YouTube/?id=32F2d-wj4Xw&f=play]

tim619
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Re: [RELEASE] YouTube

Post by tim619 » Wed Feb 06, 2019 4:45 pm

The following would need to be implemented https://github.com/rg3/youtube-dl
with autoupdating when it doesnt work anymore. I think there is a function like "get_video_url(video_id)" this should call "youtube-dl" from the above repo.

Then a manual download to "https://github.com/rg3/youtube-dl/archive/master.zip" would be needed + extraction and deletion of old files when it's used first or is out of date.

See here: https://github.com/rg3/youtube-dl#embedding-youtube-dl

Lee Brandon
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Re: [RELEASE] YouTube

Post by Lee Brandon » Tue Apr 09, 2019 7:28 pm

hey your plugin dosnt work anymore i dont know if its me but it cant find any videos and im connected with the internet on my xbox

PPlayerxx
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Re: [RELEASE] YouTube

Post by PPlayerxx » Wed May 29, 2019 10:54 am

@tim619
So no more updates from this plugin?
I've used it in the past year and everything went good, it was a good plugin.

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