Really glad you followed up on this, and am happy to see that what I was thinking worked for someone else...I've got a couple of other things to tweak for this and then I'll push a new version.
Reptile wrote:The CPU usage seems to have dropped about 6% as well. RAM usage may have dropped too, but minimally from what I can remember it reading before.
Positive results for both actually, and here's why starting on line 625:
https://code.google.com/p/rapier-clarit ... ttings.xml
this is roughly the file I had you curb...it's about 100kb and the new that was generated is probably 25-50. These are all things that I'm pretty sure have to be parsed by the program at startup and stay in memory. I've found a way around it for the non custom home menu users...but I've still got to iron out exactly how to make the custom home users not crash their sessions too.
Videos seem to be working about 90% of the time now. It seems as though I can launch a movie without any problems from either the Library menu or the Files menu right after start up. However, if I navigate the menus for a while and then launch a video, it will still freeze most of the time. Also, playing one movie after another, or after music playback, has resulted in freezes.
If you've been using the same xbmc build for a good while, it may benenfit you to scan your thumbs with
ToDDS...I personally find it worthwhile, and part of the reason you might be experiencing crashes is because the progam is trying to load thumbs after a scroll for example, but you've already selected an item to play...also, playing file after file in quick succession (clearly in this example it was extreme for testing) will slowly eat away ram and eventually the quick burst it takes to start a movie will crash the session. As for the music, have you noticed this in other skins? The backgrounds are not the issue imo, I think the skin has enough ram/cpu to handle them just fine, the settings to change them on the other hand are not helping...but not enough harm to even bother with probably. Thanks again for posting, let me know if you come across any other issues, and stay tuned for updates