[RELEASED] XBMC Origins v1.0.0

Discussion and development of skins for XBMC4XBOX
scroeffie
Posts: 322
Joined: Tue Jan 07, 2014 1:08 pm
Has thanked: 41 times
Been thanked: 16 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by scroeffie »

duhh :) of course it needs to be ftp to xbmc skin folder :D its not showing up iam using xbmc o think 3.5 something ?
i rebooted my xbox couple of times nothing wil trie tomorrow another xbox
User avatar
Rocky5
Posts: 974
Joined: Sat Feb 08, 2014 5:27 am
Has thanked: 101 times
Been thanked: 257 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by Rocky5 »

scroeffie wrote:duhh :) of course it needs to be ftp to xbmc skin folder :D its not showing up iam using xbmc o think 3.5 something ?
i rebooted my xbox couple of times nothing wil trie tomorrow another xbox
Make sure it's just "Q:\skins\XBMC Origins\" with the 720p, textures, skin.xml & other folders eg...

As XBMC should still see the skin even if it's an older or new skin version, XBMC will tell you it can't use it.
Download Xbox Softmodding Tool & Extras Disc
XBMC4Kids Mod


Xbox Gamertag = Connxtion
PSN ID = JCRocky5
fxmech
Posts: 673
Joined: Wed Aug 01, 2012 9:15 am
Has thanked: 37 times
Been thanked: 46 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by fxmech »

Running at 720p great.

The plugin settings window does have a problem, displaying the cancel and confirm buttons off the bottom of the visible screen area.

Thanks Dom
AntrAcsA
Posts: 6
Joined: Sun Jan 10, 2016 11:41 pm
Has thanked: 1 time

Re: [RELEASED] XBMC Origins v1.0.0

Post by AntrAcsA »

Hello guys :) First, sorry for my bad English :D
I really wanna try this skin, its one of the best but.. always shows that :
Image
I saw that , in the skin folder is missing skin.xml , i rename addon.xml to skin.xml but do not work :D I try other skin.xml file, from XBox Extended , but its buggy as hell. What i can do ?

I'm with XBMC 3.5.1
AntrAcsA
Posts: 6
Joined: Sun Jan 10, 2016 11:41 pm
Has thanked: 1 time

Re: [RELEASED] XBMC Origins v1.0.0

Post by AntrAcsA »

After re-installing my Winrar now is OK. This " skin.xml " file was missing before , now is ok and skin works fine ;) Thank you .
sketch2k278
Posts: 24
Joined: Wed Nov 18, 2015 3:28 pm
Has thanked: 7 times
Been thanked: 5 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by sketch2k278 »

The start button menu just stopped working for me for some strange reason
User avatar
Dom DXecutioner
Posts: 585
Joined: Thu Jul 05, 2012 11:59 pm
Location: California
Has thanked: 249 times
Been thanked: 219 times
Contact:

[RELEASED] XBMC Origins v1.0.0

Post by Dom DXecutioner »

sketch2k278 wrote:The start button menu just stopped working for me for some strange reason
I have no idea what that means... Is it suppose to do something? Please provide more details other than "it doesn't work," or you will be ignored!

Having said that, did you read the first post with the instructions about replacing the keymaps ?

Thanks!
Image
User avatar
Dom DXecutioner
Posts: 585
Joined: Thu Jul 05, 2012 11:59 pm
Location: California
Has thanked: 249 times
Been thanked: 219 times
Contact:

Re: [RELEASED] XBMC Origins v1.0.0

Post by Dom DXecutioner »

AntrAcsA wrote:After re-installing my Winrar now is OK. This " skin.xml " file was missing before , now is ok and skin works fine ;) Thank you .
Glad it works, have fun!
Image
sketch2k278
Posts: 24
Joined: Wed Nov 18, 2015 3:28 pm
Has thanked: 7 times
Been thanked: 5 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by sketch2k278 »

Dom DXecutioner wrote:
sketch2k278 wrote:The start button menu just stopped working for me for some strange reason
I have no idea what that means... Is it suppose to do something? Please provide more details other than "it doesn't work," or you will be ignored!

Having said that, did you read the first post with the instructions about replacing the keymaps ?

Thanks!
Yes I did read about replacing the keymaps.... ok how can I explain this.... when you press start, this menu comes up that allows you to change the background, the colors of the blades etc. Now when I press start nothing comes up, sorry for the lack of detail before.
fxmech
Posts: 673
Joined: Wed Aug 01, 2012 9:15 am
Has thanked: 37 times
Been thanked: 46 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by fxmech »

Blades aren't a part of this skin??

Are you thinking of MC360?? Wrong thread
sketch2k278
Posts: 24
Joined: Wed Nov 18, 2015 3:28 pm
Has thanked: 7 times
Been thanked: 5 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by sketch2k278 »

fxmech wrote:Blades aren't a part of this skin??

Are you thinking of MC360?? Wrong thread
No im not thinking of MC360, i'm talking about when you press start.... this menu comes up

Image

what i'm saying is when I press start this menu doesn't appear
AntrAcsA
Posts: 6
Joined: Sun Jan 10, 2016 11:41 pm
Has thanked: 1 time

Re: [RELEASED] XBMC Origins v1.0.0

Post by AntrAcsA »

Great skin.. one of the best , more and more i start to love it , but.. how to remove this guy..
Image
He is very strange .. there.. . I love this type of view , with CDs , but this guy ruin it for me . Gray and... annoying .
I want this for games section too
Image

Is it possible ?
User avatar
Dom DXecutioner
Posts: 585
Joined: Thu Jul 05, 2012 11:59 pm
Location: California
Has thanked: 249 times
Been thanked: 219 times
Contact:

Re: [RELEASED] XBMC Origins v1.0.0

Post by Dom DXecutioner »

sketch2k278 wrote:
fxmech wrote:Blades aren't a part of this skin??

Are you thinking of MC360?? Wrong thread
No im not thinking of MC360, i'm talking about when you press start.... this menu comes up

Image

what i'm saying is when I press start this menu doesn't appear
Looks like that screenshot is from an older version; that being said, that window is referred to as the "guide." It is only available if and when you copy the keymaps attached to the first post, otherwise, it's not possible to use it. If you had done that, i'm going to need a copy of the debug log ( please see one of the stickies to find out how to do this ).
Image
User avatar
Dom DXecutioner
Posts: 585
Joined: Thu Jul 05, 2012 11:59 pm
Location: California
Has thanked: 249 times
Been thanked: 219 times
Contact:

Re: [RELEASED] XBMC Origins v1.0.0

Post by Dom DXecutioner »

AntrAcsA wrote:Great skin.. one of the best , more and more i start to love it , but.. how to remove this guy..
Image
He is very strange .. there.. . I love this type of view , with CDs , but this guy ruin it for me . Gray and... annoying .
I want this for games section too
Image

Is it possible ?
Thank you... as for the avatar, I thought I had placed an option to remove it; anyway, I'll do that for the next update in a couple of weeks or so.
Image
sketch2k278
Posts: 24
Joined: Wed Nov 18, 2015 3:28 pm
Has thanked: 7 times
Been thanked: 5 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by sketch2k278 »

Dom DXecutioner wrote:Looks like that screenshot is from an older version; that being said, that window is referred to as the "Xbox Guide." It is only available if and when you copy the keymaps attached to the first post, otherwise, it's not possible to use it. If you had done that, i'm going to need a copy of the debug log ( please see one of the stickies to find out how to do this ).
Ahh ok cool, I'll do just thank..... Thanks
fxmech
Posts: 673
Joined: Wed Aug 01, 2012 9:15 am
Has thanked: 37 times
Been thanked: 46 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by fxmech »

Here I've been using only my IR remote and hadn't even seen it. Sorry about that :(
User avatar
Dom DXecutioner
Posts: 585
Joined: Thu Jul 05, 2012 11:59 pm
Location: California
Has thanked: 249 times
Been thanked: 219 times
Contact:

Re: [RELEASED] XBMC Origins v1.0.0

Post by Dom DXecutioner »

With the IR remote, you can press the "0" key to bring up the xbox Guide; assuming the keymaps have been replaced
Image
fxmech
Posts: 673
Joined: Wed Aug 01, 2012 9:15 am
Has thanked: 37 times
Been thanked: 46 times

Re: [RELEASED] XBMC Origins v1.0.0

Post by fxmech »

Thanks Dom, have you thought of everything?

Impressive and thanks. Will certainly be hooking up the emulators, adding game info, shortcuts... Xbox is a labor of love for all of us. Happy you pushed on and managed to release it!

And thanks for arranging future emulator addon.xml files will be included with MadMab.
AntrAcsA
Posts: 6
Joined: Sun Jan 10, 2016 11:41 pm
Has thanked: 1 time

Re: [RELEASED] XBMC Origins v1.0.0

Post by AntrAcsA »

Dom DXecutioner wrote:
AntrAcsA wrote:Great skin.. one of the best , more and more i start to love it , but.. how to remove this guy..
Image
He is very strange .. there.. . I love this type of view , with CDs , but this guy ruin it for me . Gray and... annoying .
I want this for games section too
Image

Is it possible ?
Thank you... as for the avatar, I thought I had placed an option to remove it; anyway, I'll do that for the next update in a couple of weeks or so.
Well that will be great :) thank you .
simperingstorm6
Posts: 4
Joined: Sat Jan 16, 2016 3:40 am

Re: [RELEASED] XBMC Origins v1.0.0

Post by simperingstorm6 »

Hi im new here. I love the origins skin.but i have a few issues i loaded my artwork in the _resource folder of each game. They work in the games folder but on the home screen they dont show up. I was seeing i did something wrong. Your help is greatly appreciated.
Post Reply