Confluence lite fanart for games?

Discussion and development of skins for XBMC4XBOX
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Dom DXecutioner
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Re: Confluence lite fanart for games?

Post by Dom DXecutioner »

Add a button an make visible only if the folder name is "games"; give the button an id and on up, down, left, or right, set the focus to that button... OnClick the code should have something like "xbmc.playmedia($info[listitem.path,,preview.xmv]) and be sure the video is located at the root of the game's folder and named "preview" or whatever you desire.

Something like that anyway...
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skatulskijean
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Re: Confluence lite fanart for games?

Post by skatulskijean »

What i not understand is why .xmv for the viedo preview!
i have playing xmv file testet under vision , dragon and xbmc on xbmc the sound stutter what the same file do not stotter under vision or dragon!
Most of the Video-Preview videos since on original from Youtube and the user converted the videos to xmv this do she only why dragon and Vision play this codecs nativ and its cost not to many RAM as the same Solution over DVDPlayer and FFmpeg .
We can the videos what we want as example from Youtube playing without converting to xmv as example flv or mp4 .

Regards Jan
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

thanks for the tip i was just resting gonna bout to give up, i was trying to combine programs w/ videos i seen some 1 do something like that, ok let me try the idea you gave :), if not can you help out with a script, idk how to create python, please, thanks let try this then ill let you know, if u have no time on helping its fine, do mind me using your scripts from nxe, i like whst you did with the nxe twist, i would like to give work to it as well but later :) be back later
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

skatulskijean wrote:What i not understand is why .xmv for the viedo preview!
i have playing xmv file testet under vision , dragon and xbmc on xbmc the sound stutter what the same file do not stotter under vision or dragon!
Most of the Video-Preview videos since on original from Youtube and the user converted the videos to xmv this do she only why dragon and Vision play this codecs nativ and its cost not to many RAM as the same Solution over DVDPlayer and FFmpeg .
We can the videos what we want as example from Youtube playing without converting to xmv as example flv or mp4 .

Regards Jan
someone said that xmv so i went with it lol, i really dont mind or for the better a format that will run best on xbmc4xbox for video previews, im gonna try a few things and see if i can get something going, if not i might have to use Dom DXecutioner's nice skin mod :), i really didnt want to have to ask him for us to use it but let us wait what he says? Jan whats best do you think xbmc will run previews if this does work?
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Re: Confluence lite fanart for games?

Post by Dom DXecutioner »

I use AVI (XviD)... As for the script, when I get a chance; I have not done anything xbmc related for a few months (no time) and I don't have internet service for now, other than phone.
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

hey thanks, no thats fine you do what you have to do, ill jump on this and im sure ill get it going some way or another.
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

yes guys i got it, now you can watch a preview of your game, the option is gonna be on the left where in programs where you go to game saves right under it all you do is download a video or a preview at the time im using avi and ill add more formats when i get a chance like xmv,flv, but right now let me see what i can do about mini video on the side.
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

i add this feature to confluence vertical/horizontal not to lite since i working on this skin in my personal use,
this skin and lite i think show a little window on the side and i might disable the video inside of myprograms so you can watch on the side, if anyone gots how to start up windowvideo in a mini video and not in full screen?

i was gonna try to make it play when pressing start or A, but it will run the game,rom,emulator.
so i shoved it on the side next to game saves, this is gonna work just like fanart, you add your videos named after the same name of the game i was testing out
aladdin for sega genesis(shortcut rom) and when you highlight the game, the fanart will show still and now when you go right you can now go to game preview if the video is inside fanart and named correct, it will play just like a movie,video clip, try to use avi at the time, add this to confluence lite later on i took a pill since i got back pain so im really dozing off lol, alright guys see you guys tomrrow. BYE :)
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Re: Confluence lite fanart for games?

Post by skatulskijean »

PlayMedia(media[,isdir][,1],[playoffset=xx])

Plays the media. This can be a playlist, music, or video file, directory, plugin or an Url. The optional parameter ",isdir" can be used for playing a directory. ",1" will start a video in a preview window, instead of fullscreen. If media is a playlist, you can use playoffset=xx where xx is the position to start playback from.

i have no time to test!

this is from the PM3HD Home.xml

Code: Select all

<control type="videowindow">
			<posx>356</posx>
			<posy>100</posy>
			<width>924</width>
			<height>520</height>
			<visible>Player.HasVideo</visible>
		</control>
Regards Jan
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Re: Confluence lite fanart for games?

Post by AwesomeNurd »

NOTTHESAME wrote:i add this feature to confluence vertical/horizontal not to lite since i working on this skin in my personal use,
this skin and lite i think show a little window on the side and i might disable the video inside of myprograms so you can watch on the side, if anyone gots how to start up windowvideo in a mini video and not in full screen?

i was gonna try to make it play when pressing start or A, but it will run the game,rom,emulator.
so i shoved it on the side next to game saves, this is gonna work just like fanart, you add your videos named after the same name of the game i was testing out
aladdin for sega genesis(shortcut rom) and when you highlight the game, the fanart will show still and now when you go right you can now go to game preview if the video is inside fanart and named correct, it will play just like a movie,video clip, try to use avi at the time, add this to confluence lite later on i took a pill since i got back pain so im really dozing off lol, alright guys see you guys tomrrow. BYE :)
Can't wait to see that mate :) Did you add the views to Confluence like for Confluence Lite ? I can't get it to work since I told u :D
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

here is myprograms.xml only in text copy and paste to your other programs file(back up your files)
CONFLEUNCE MOD VERTICAL AND HORIZONTAL OR ORIGINAL ONLY!
if you dont have the skin you can find on google if not jsut for testing it this out.
once you copy and paste, this works the same as fanart, all you do is download a .avi or if you have game previews i used aladdin on sega genesis, when highlighted your game push right where game saves is located is where the button is located once you have the video inside fanart(location might change or a location option might help)put your video.avi name it after the game you want to play a preview, say Halo.avi maybe a min or 2, a preview will only play if its present or and named correct.


<window id="1">
<defaultcontrol always="true">50</defaultcontrol>
<allowoverlay>no</allowoverlay>
<views>50,51,500,505</views>
<controls>
<include>CommonProgramsBackground</include>
<control type="multiimage">
<description>Games Fanart Background image </description>
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<colordiffuse>60ffffff</colordiffuse>
<imagepath background="True">F:/Fanart/$INFO[ListItem.Label].jpg</imagepath>
<aspectratio align="center">scale</aspectratio>
<fadetime>400</fadetime>
</control>
<control type="multiimage">
<description>Games Fanart Background image </description>
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<imagepath background="True">E:/Fanart/$INFO[ListItem.Label].jpg</imagepath>
<aspectratio align="center">scale</aspectratio>
<fadetime>400</fadetime>
</control>
<include>CommonMediaPlayingBackground</include>
<control type="group">
<include>Window_OpenClose_Animation</include>
<control type="image">
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<texture border="20">black-back.png</texture>
<include>VisibleFadeEffect</include>
<visible>Control.IsVisible(50) | Control.IsVisible(51) | Control.IsVisible(500) | Control.IsVisible(505)</visible>
</control>
<control type="image">
<posx>0</posx>
<posy>128r</posy>
<width>1280</width>
<height>128</height>
<texture>floor.png</texture>
<include>VisibleFadeEffect</include>
<visible>Control.IsVisible(50) | Control.IsVisible(51) | Control.IsVisible(500) | Control.IsVisible(505)</visible>
</control>
<control type="group">
<include>VisibleFadeEffect</include>
<visible>Control.IsVisible(50)</visible>
<control type="image">
<posx>50</posx>
<posy>60</posy>
<width>750</width>
<height>600</height>
<texture border="20">ContentPanel.png</texture>
</control>
<control type="image">
<posx>50</posx>
<posy>645</posy>
<width>750</width>
<height>600</height>
<aspectratio aligny="top">keep</aspectratio>
<texture diffuse="diffuse_mirror3.png" flipy="true" border="20">ContentPanel.png</texture>
</control>
</control>
<control type="group">
<include>VisibleFadeEffect</include>
<visible>Control.IsVisible(51) | Control.IsVisible(500) | Control.IsVisible(505)</visible>
<control type="image">
<posx>75</posx>
<posy>60</posy>
<width>1130</width>
<height>600</height>
<texture border="20">ContentPanel.png</texture>
</control>
<control type="image">
<posx>75</posx>
<posy>645</posy>
<width>1130</width>
<height>600</height>
<aspectratio aligny="top">keep</aspectratio>
<texture diffuse="diffuse_mirror3.png" flipy="true" border="20">ContentPanel.png</texture>
</control>
</control>
</control>
<control type="group">
<include>Window_OpenClose_Animation</include>
<include>CommonRootView</include> <!-- view id = 50 -->
<include>FullWidthList</include> <!-- view id = 51 -->
<include>ThumbnailView</include> <!-- view id = 500 -->
<include>WideIconView</include> <!-- view id = 505 -->
</control>
<include>CommonPageCount</include>
<include>BehindDialogFadeOut</include>
<include>ScrollOffsetLabel</include>
<control type="group">
<animation effect="slide" start="0,0" end="250,0" time="400" tween="quadratic" easing="out" condition="ControlGroup(9000).HasFocus | Control.HasFocus(8999)">Conditional</animation>
<animation effect="slide" start="0,0" end="-250,0" time="400" tween="quadratic" easing="out" condition="ControlGroup(9000).HasFocus | Control.HasFocus(8999)">WindowClose</animation>
<control type="button" id="8999">
<description>Fake button for mouse control</description>
<posx>-250</posx>
<posy>0</posy>
<width>265</width>
<height>720</height>
<label>-</label>
<font>-</font>
<texturenofocus>-</texturenofocus>
<texturefocus>-</texturefocus>
<visible>true</visible>
</control>
<control type="image">
<posx>-820</posx>
<posy>0</posy>
<width>846</width>
<height>720</height>
<texture>HomeBlade.png</texture>
</control>
<control type="image">
<description>LOGO</description>
<posx>-230</posx>
<posy>50</posy>
<width>220</width>
<height>80</height>
<aspectratio>keep</aspectratio>
<texture>Confluence_Logo.png</texture>
</control>
<control type="group" id="9000">
<posx>-250</posx>
<posy>130</posy>
<include>CommonNowPlaying</include>
<control type="button" id="2">
<description>View As button</description>
<posx>0</posx>
<posy>0</posy>
<include>ButtonCommonValues</include>
<label>-</label>
<onleft>50</onleft>
<onright>50</onright>
<onup>611</onup>
<ondown>3</ondown>
</control>
<control type="button" id="3">
<description>Sort by button</description>
<posx>0</posx>
<posy>40</posy>
<include>ButtonCommonValues</include>
<label>103</label>
<onleft>50</onleft>
<onright>4</onright>
<onup>2</onup>
<ondown>5</ondown>
</control>
<control type="togglebutton" id="4">
<description>Sort asc</description>
<posx>220</posx>
<posy>53</posy>
<label>-</label>
<onleft>3</onleft>
<onright>50</onright>
<onup>2</onup>
<ondown>5</ondown>
</control>
<control type="button" id="5">
<description>Gamesaves Button</description>
<posx>0</posx>
<posy>80</posy>
<include>ButtonCommonValues</include>
<label>20323</label>
<onclick>ActivateWindow(35)</onclick>
<onleft>50</onleft>
<onright>50</onright>
<onup>4</onup>
<ondown>6</ondown>
<visible>System.Platform.Xbox</visible>
</control>
<control type="button" id="6">
<description>game,emulator,rom,previews</description>
<onclick>xbmc.playmedia(F:/Fanart/$INFO[ListItem.Label].avi)</onclick>
<onleft>50</onleft>
<onright>50</onright>
<onup>5</onup>
<label>Game Preview</label>
<ondown>610</ondown>
<posx>0</posx>
<posy>120</posy>
<include>ButtonCommonValues</include>
<visible>System.Platform.Xbox</visible>
</control>
<control type="button" id="610">
<description>Fake Button to fix Player Controls Navigation</description>
<onup>5</onup>
<ondown>603</ondown>
<visible>false</visible>
</control>
<control type="group">
<posx>0</posx>
<posy>260</posy>
<include>CommonNowPlaying_Controls</include>
</control>
<control type="button" id="611">
<description>Fake Button to fix Player Controls Navigation</description>
<onup>608</onup>
<ondown>2</ondown>
<visible>false</visible>
</control>
</control>
</control>
<control type="image">
<posx>26r</posx>
<posy>0</posy>
<width>846</width>
<height>720</height>
<texture flipx="true">HomeBlade.png</texture>
</control>
<control type="group">
<posx>60</posx>
<posy>0</posy>
<animation effect="slide" end="-370,0" time="400" tween="quadratic" easing="out">WindowClose</animation>
<animation effect="slide" start="-370,0" time="400" tween="quadratic" easing="out">WindowOpen</animation>
<control type="image">
<posx>0</posx>
<posy>0</posy>
<width>250</width>
<height>35</height>
<texture border="0,0,32,0">header.png</texture>
</control>
<control type="label">
<include>WindowTitleCommons</include>
<posx>220</posx>
<label>$LOCALIZE[0]</label>
</control>
</control>
<include>WindowTitleHomeButton</include>
<include>Clock</include>
</controls>
</window>

listen everyone i was thinking of keeping this option and removing the single fanart, and adding the animation motion fanart which will create a alter fanart with slide show, you have your preview of the game in video on the side and also in the background have .jpg pictures,slide show or what you wanna call it, game cart,game back of the box, fanart, and maybe other info of the game, presented while highlighted?

let me know what you guys of think of this?
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

skatulskijean wrote:PlayMedia(media[,isdir][,1],[playoffset=xx])

Plays the media. This can be a playlist, music, or video file, directory, plugin or an Url. The optional parameter ",isdir" can be used for playing a directory. ",1" will start a video in a preview window, instead of fullscreen. If media is a playlist, you can use playoffset=xx where xx is the position to start playback from.

i have no time to test!

this is from the PM3HD Home.xml

Code: Select all

<control type="videowindow">
			<posx>356</posx>
			<posy>100</posy>
			<width>924</width>
			<height>520</height>
			<visible>Player.HasVideo</visible>
		</control>
Regards Jan

alright thanks i think we can get closer and closer to a better perview video maybe make a view just for this preview, i have the preview side window where game saves are, i wanted it next to the game name maybe use <selected> can work but let implant this frist then work on that later, i want this out of the way, so it runs in a window and not in full screen thanks jan and to everyone supporting this next step in xbmc4xbox :)

be back later with what i got, the power has been going off here in my area so i cant do much when power goes out then comes back on, its gonna take me a while until i get this going, but i hope power to go away again :)
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

confluence lite

i know there is alot of changes and im keeping everything in fanart for now until this is completely done then xbs or anyone who knows or wants to help make a button inside settings so that you have the option of choosing your path, the way this is gonna work for is your videos are gonna go inside fanart, name video file after the name of the game, like before i used ALADDIN for Sega Genesis, name the game ALADDIN.avi

F:/fanart/ALADDIN.avi (it does not matter about the capitols)

now fanart, inside fanart make a folder named ALADDIN once you have done, put as many fanart,cart of the game,back box, etc.. so on, see for your self.

http://www.sockshare.com/file/2ADD6D9A991EF99D
http://www.sockshare.com/file/F86FADA4CAD1A39F
http://www.sockshare.com/file/BF69287AEA968A70
http://www.sockshare.com/file/006B0301368A41B2


<window id="1">
<defaultcontrol always="true">50</defaultcontrol>
<allowoverlay>no</allowoverlay>
<views>50,51,500,501,508,503,504</views>
<controls>
<include>CommonBackground</include>
<control type="multiimage">
<!-- visible>Skin.HasSetting(Enable_Cerberus_Background_Effect)</visible -->
<animation effect="fade" time="600">Visible</animation>
<animation effect="fade" time="600">Hidden</animation>
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<imagepath>F:/Fanart/$INFO[ListItem.Label]</imagepath>
<timeperimage>5000</timeperimage>
<fadetime>0</fadetime>
<loop>yes</loop>
<randomize>true</randomize>
<visible>IsEmpty(ListItem.Property(Fanart_Image) + IsEmpty(Fanart.Image)</visible>
</control>
<!--control type="multiimage">
<description>Games Fanart Background image </description>
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<colordiffuse>60ffffff</colordiffuse>
<imagepath background="True">F:/Fanart/$INFO[ListItem.Label].jpg</imagepath>
<aspectratio align="center">scale</aspectratio>
<fadetime>400</fadetime>
</control>
<control type="multiimage">
<description>Games Fanart Background image </description>
<posx>0</posx>
<posy>0</posy>
<width>1280</width>
<height>720</height>
<imagepath background="True">E:/Fanart/$INFO[ListItem.Label].jpg</imagepath>
<aspectratio align="center">scale</aspectratio>
<fadetime>400</fadetime>
</control-->
<include>ContentPanelBackgrounds</include>
<control type="group">
<include>Window_OpenClose_Animation</include>
<include>CommonRootView</include> <!-- view id = 50 -->
<include>FullWidthList</include> <!-- view id = 51 -->
<include>ThumbnailView</include> <!-- view id = 500 -->
<include>PosterWrapView</include> <!-- view id = 501 -->
<include>PosterWrapView2_Fanart</include> <!-- view id = 508 -->
<include>MediaListView3</include> <!-- view id = 503 -->
<include>MediaListView2</include> <!-- view id = 504 --> </control>
<include>CommonPageCount</include>
<include>CommonNowPlaying</include>
<include>BehindDialogFadeOut</include>
<include>ScrollOffsetLabel</include>
<control type="image">
<description>Section header image</description>
<posx>20</posx>
<posy>3</posy>
<width>35</width>
<height>35</height>
<aspectratio>keep</aspectratio>
<texture>icon_addons.png</texture>
</control>
<control type="grouplist">
<posx>65</posx>
<posy>5</posy>
<width>1000</width>
<height>30</height>
<orientation>horizontal</orientation>
<align>left</align>
<itemgap>5</itemgap>
<control type="label">
<include>WindowTitleCommons</include>
<label>$LOCALIZE[0]</label>
</control>
<control type="label">
<include>WindowTitleCommons</include>
<label> - $INFO[Container.FolderName]</label>
<visible>!IsEmpty(Container.FolderName) | </visible>
</control>
</control>
<control type="group">
<posx>-250</posx>
<include>SideBladeLeft</include>
<control type="grouplist" id="9000">
<posx>0</posx>
<posy>110</posy>
<width>250</width>
<height>600</height>
<onleft>9000</onleft>
<onright>50</onright>
<onup>9000</onup>
<ondown>9000</ondown>
<onback>50</onback>
<itemgap>0</itemgap>
<control type="label" id="200">
<width>250</width>
<height>35</height>
<font>font12</font>
<label>31006</label>
<textcolor>blue</textcolor>
<align>center</align>
<aligny>center</aligny>
</control>
<control type="button" id="2">
<description>View As button</description>
<textwidth>235</textwidth>
<include>ButtonCommonValues</include>
<label>-</label>
</control>
<control type="button" id="3">
<description>Sort by button</description>
<include>ButtonCommonValues</include>
<label>103</label>
</control>
<control type="togglebutton" id="4">
<description>Sort asc</description>
<include>ButtonCommonValues</include>
<alttexturefocus border="5">button-focus.png</alttexturefocus>
<alttexturenofocus>-</alttexturenofocus>
<label>31051</label>
<altlabel>31050</altlabel>
<usealttexture>Container.SortDirection(Ascending)</usealttexture>
</control>
<control type="button" id="5">
<description>game,emulator,rom,previews</description>
<onclick>xbmc.playmedia(F:/Fanart/$INFO[ListItem.Label].avi)</onclick>
<onleft>50</onleft>
<onright>50</onright>
<onup>5</onup>
<label>Game Preview</label>
<ondown>610</ondown>
<posx>0</posx>
<posy>120</posy>
<include>ButtonCommonValues</include>
<visible>System.Platform.Xbox</visible>
</control>
<control type="edit" id="19">
<description>Filter</description>
<textwidth>230</textwidth>
<include>ButtonCommonValues</include>
<label>587</label>
</control>
<control type="button" id="98">
<description>Gamesaves Button</description>
<textwidth>230</textwidth>
<include>ButtonCommonValues</include>
<label>20323</label>
<onclick>ActivateWindow(35)</onclick>
</control>

<include>CommonNowPlaying_Controls</include>
</control>
</control>
<include>Clock</include>
</controls>
</window>
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

so we got this going, now what? does anyone think what skin will this feature go with? i used pm3 seems to be a perfect the video prevew right under the preview button, fanart is presented in the background with the all game info, the cartridge,back of the box, maybe in 3d, can anyone else bring up a skin that will look nice with this, xperience looks like it can have little room for this but the problem where will the preview play, the background seems like it will take away the fanart,

the skins that have no blades for menu will look good like

mc360
pm3 and hd
confluence lite and original have this feature already
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Re: Confluence lite fanart for games?

Post by AwesomeNurd »

Can you post screenshots buddy?
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

did you want screenshots how this looks, if so here are a few that were above this page

http://www.sockshare.com/file/2ADD6D9A991EF99D
http://www.sockshare.com/file/F86FADA4CAD1A39F
http://www.sockshare.com/file/BF69287AEA968A70
http://www.sockshare.com/file/006B0301368A41B2


its blaster master 2 for sega genesis, its a romshortcut
it will play game preview, on the side of your window
and in the background it will have what ever pictures you wanna put inside,
i ended up getting the cartridge of the game, back of the box and game play i havent dont nothing on completing my game art and all that since i was doing this, but you should be able to see how it looks.

or did you mean that you wanna see this on other skins.

i can upload more screenshoots so you can see this on all the skins, i can add this to other skins by just addint he feature to the skins, just how i added them to confluence lite :)
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Re: Confluence lite fanart for games?

Post by AwesomeNurd »

Yeah I mainly use the original Confluence. How can you have the roms like this btw? For me I have to launch the emulator, I use madmab edition emulators. It would be nice to launch the roms from the list like this :D
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

Boy your missing out on some good things, so your new with what you see here, okay first of all let me explain how this works, its folder with alot of files that are ext called .cut, this is like a .xbe or exe for pc.

inside this cut are codes that have the name of the game <name> <game> name and where they are located, i dont wanna mix you with all this its alot of explaining to do, this depends on how many games you have on your emulators, once you open up this file its gonna need alot of input, but someone made a program back a few years ago i cant remember when, i think i still didnt know about shortcuts, xbmc4xbox can do alot now i know that for a fact after getting this game previews on video :), okay download the program here http://forums.xbox-scene.com/lofiversio ... 79255.html if you cant download it please let me know and ill upload one for your personal download :)

okay its a basic task, you will need all your roms on your pc, you will need info where your emulator default.xbe is located, mostly its E:/emulators/Snes/Default.xbe

same goes with the roms you will need to input the roms folder, you can put them on your root of F like this F:/Emulators/SNESROMS
or if you wanna into the the emulator default location.

its gonna ask you theses questions also its gonna ask you if you want thumbnail i say no, and also info for game say type n.

okay step by step let me explain so you and others understand here it goes, everything has to be exact
this is SIMPLE once you learn how to do this you will be fine :) keep smiling

once you download this program put it on your desktop, now if you have the roms on your pc put them inside the programs folder, so the roms are inside with the program as well.

name the roms folder say they are nintendo name it nesroms, all your roms have to inside, zip them up so you save room on your xbox :)

(im not sure if this works on xbmc it has a .py python script extention) but anyways
click on GenerateDirectoryListing.bat its gonna ask you to type the name of folder you wanna scan which was nesroms as we said, type it in, now push enter

now its gonna ask you to type in the path to your roms, so its ognna be E:\emulators\nes\nesroms
hit enter now your gonna check a file that will say list.txt it will have a list of your roms to make sure this is correct okay, if you need to make sure your (\) are the way i type it on the location E:\ the shortcuts wont read /.

okay now click on CutCreator.bat its gonna be black window with white text, now its gonna ask you your emulator default.xbe path make you type it in correct, it should say it if its wrong remember the list.txt go inside and correct it before click on CutCreator.bat then click on it and correct or this will not work.

okay now it should say the location all you will have to do is press enter

now its gonna ask Embed Thumbnail paths, i press n since you i will show you a great way to do this later :)

if you press y it will write inside the short.cuts a thambnail path but will have to make some paths im not sure how it works but i did have trouble.

say you choose n hit Enter

now its gonna ask you what sort of rom path emulator expect just press A on your keyboard and Enter if this is the location you are using, im not sure what B or C do

press enter once you write A and hit enter now

next question Attempt to determine game titles, press n

im not sure how to use this feature but just press n

Hit Enter now

depending on how many roms you have, it shouldnt take a while, i just did this with 109 roms it took like 1 second :) shouldnt take a while

it will say complete and press any key to continue

press anything the black window will go away

now your done with making theses files so they work :) you can take a break if you want

inside the program folder you will see a folder named output, it should have all your roms with the .cut at the end
now go ahead and grab them all and send them where ever you, and name them what ever you want, once you ftp the games to your xbox, like i tried nes, but be sure to name them after nes so you remember they are nes shortcuts, :)

now once this is all dont, go inside xbmc4xbox and go to myprograms and add as a source
now you will add it and enter the folder it will have the name of your roms once you click on them they will load up like a xbox game, (this still uses the emulator) so the settings are the same by press the right thumb stick in you can exit the game everything is the same just for you to know, i dont want you to panic just incase its better to know then to be confused of things, so anyways the roms will run direct into your game just like if xbmc4xbox would act like a emulator.

so now that you have done this, if you dont have fanart and game covers,
go download here http://forum.xbmc.org/showthread.php?tid=70115

see you can redue the process you just did again and enter a thumbnail location again and point it at a folder and use the rom collection browser i really dont like this browser it crashes to much i was wondering if its possible to make a plugin, or
you can keep the shortcuts as is, and search your games info from online with this romcollectionbrowser and point the info anywhere you want and once it finds all the games you will just have to copy and paste.

what i do is i grab the online info form rom collection browser and it should be all there and all you have to do copy all the .jpgs where they belong with your shortcut roms :)

thoses who dont know this so they can read, if you know skip this part, i dont make the rules i just write them

as you know .tbn is for your folder i left .jpg as your fanart

F:/Fanart/gamename.jpg
as you know the tbn goes inside the same folder as the game, they wont go inside the of the rom, but inside the shortcut.cut

blaster master 2.tbn thumb picture

Blaster Master 2.jpg the fanart wallpaper

Blaster Master 2.xmv

i hope this helps, and good luck
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Re: Confluence lite fanart for games?

Post by AwesomeNurd »

Hi mate, I followed your guide and it's working perfectly! I just didn't add any fanart, video or cart... I am using Confluence the original, and I'm wondering if I can have the added Outpout folders with the .cue files showing under Emulators from the main sub menu? I also want to know if there's any way to skip the first menu on the emulator (the menu with the config etc.. on madmab emulators), I also want to know if you have a modified MyPrograms.xml file for Confluence the original with the fanart for games and added views like you did for the Confluence Lite. :)
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Re: Confluence lite fanart for games?

Post by NOTTHESAME »

im not sure what you mean about output folders with cues? if you wanna run games like saturn and psx, im not sure how to do this but ill check wheni get a chance please bare with me, i wish i had 2 more arms so i can eat and play games but then ill need more eyes lol
i think when you start a emulator through here, once that menu comes up it will go away once you set the game :)
try the same game again so you see what i mean good luck.

go here http://www.sockshare.com/file/2FB0D51423CFCDC5 its under 4mbs and now you should be able to do more, i might be wrong but lol try it i see a difference, this is a new textures modded original wiht veritcal and horizontal views one i just posted a few mins ago enjoy

or go here it has all the info and screen shots http://www.xbmc4xbox.org.uk/forum/viewt ... =15&t=1639
this it has the link as well, same skin :)

you will find your answers there.
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