How does the d0 point work on the Aladdin xt plus2?
Posted: Tue May 01, 2018 1:27 am
Hey guys! First post! I haven't modded an Xbox in almost 15 years. Im noob that has only modded his own personal xbox years ago and havent messed with it since. Getting back into it and it seems modchip choices are scarce. That leaves me with the Aladdin Xt Plus 2 chip I ordered and received from china for $4. Actually ordered 10 of them! I have many Xboxes I bought for a LAN party I threw and wanted to eventually mod them all so I will be working with multiple versions.
My plan is to install the chip, use either hexen or AID, and install 3tb hard drives to get the full 2tb out of all of them, Sata adapters, and 80 pin cables.
Sorry if this sounds stupid, what is the purpose of the d0 point? Where do you connect the d0 point on the motherboard to??? The d0 point on the modchip? Or to ground? If to ground, where at on the board (for all versions)? Ive read in an install manual the d0 point on the chip isnt very good.
Also, do you need bridge the BT pad with every xbox revision to have the modchips always on?
I have watched a video for the Aladdin xt install on a 1.6 xbox, and the guy never mentioned anything about the d0 point. Is it not necessary to use the d0 point with this aladdin chip (on the 1.6 or even so with all other revisions)?
I understand the where the wires go with the lpc rebuild process with a 1.6, and understand extra steps wiring a 1.5 Xbox as well. But i am stumped about where this d0 wire (i know where the d0 pad is on the mobo) connects to, or even if it has to be connected at all!
Sorry in advance. Love you all!
My plan is to install the chip, use either hexen or AID, and install 3tb hard drives to get the full 2tb out of all of them, Sata adapters, and 80 pin cables.
Sorry if this sounds stupid, what is the purpose of the d0 point? Where do you connect the d0 point on the motherboard to??? The d0 point on the modchip? Or to ground? If to ground, where at on the board (for all versions)? Ive read in an install manual the d0 point on the chip isnt very good.
Also, do you need bridge the BT pad with every xbox revision to have the modchips always on?
I have watched a video for the Aladdin xt install on a 1.6 xbox, and the guy never mentioned anything about the d0 point. Is it not necessary to use the d0 point with this aladdin chip (on the 1.6 or even so with all other revisions)?
I understand the where the wires go with the lpc rebuild process with a 1.6, and understand extra steps wiring a 1.5 Xbox as well. But i am stumped about where this d0 wire (i know where the d0 pad is on the mobo) connects to, or even if it has to be connected at all!
Sorry in advance. Love you all!