Search found 561 matches

by byron
Mon Oct 15, 2012 10:24 pm
Forum: Skin Development
Topic: Hidden Button
Replies: 5
Views: 3803

Re: Hidden Button

Figured it out!!! Actually as is usually the case, it was INCREDIBLY easy with a ton of wasted time. I'm wondering what took me so long to try this (from DialogButtonMenu.xml):

http://pastebin.com/9Qh0wS5G

and that's all it took :D Thanks for the help, I'll surely be needing more---
by byron
Mon Oct 15, 2012 3:17 pm
Forum: Skin Development
Topic: Hidden Button
Replies: 5
Views: 3803

Re: Hidden Button

That's the thing, at this point its only one window available from ShutdownMenu, and since i added a top bar...Weather is also accessable. So it's actually kinda silly since what I've done pretty much works (I'm very stubborn though, and I like finishing what i set out to achieve). I thought about w...
by byron
Mon Oct 15, 2012 8:39 am
Forum: Skin Development
Topic: Hidden Button
Replies: 5
Views: 3803

Re: Hidden Button

So I wasted yet another day messing with this...I just don't think what I am trying to accomplish is possible. Thanks for the explanation, I kinda figured it had to do with a button and no texture combo (didn't think position really mattered). I tried many variations of this idea, but the main probl...
by byron
Sun Oct 14, 2012 3:12 am
Forum: Skin Development
Topic: Hidden Button
Replies: 5
Views: 3803

Hidden Button

So I don't know how many of you out there are just browsing and looking for new skins, or maybe some of you dabble in the code yourselves...but I think that we could all benefit from this as "skinners." I was asking Xbs how I might be able to make a window appear on top of a dialog when it...
by byron
Mon Oct 01, 2012 4:42 pm
Forum: XBMC4XBOX Development
Topic: 480p/720p
Replies: 3
Views: 2636

Re: 480p/720p

The first time it happened, I wasn't exactly sure what was going on. It went to PMIII on reload, and my resolution was all messed up (keep in mind that I was a little concerned at that point because I had no idea what happened), so I figured I had really messed something up for it to load the defaul...
by byron
Mon Oct 01, 2012 7:38 am
Forum: XBMC4XBOX Development
Topic: 480p/720p
Replies: 3
Views: 2636

480p/720p

So I run my skin in 480p to get as much RAM out of my xbox as I can, and I play video in 720p cuz it looks better ;) I was messing with VideoOSDSettings.xml and realized that even though my skin is in 480, xbmc upscaled my media controls (and every other control in the fullscreen view) to 720... nee...
by byron
Tue Sep 25, 2012 10:10 pm
Forum: Python / Scripts Help and Support
Topic: Garbage Collection
Replies: 2
Views: 1194

Re: Garbage Collection

Right...so I've noticed that when in library mode, watching a show or movie (local/stream), or listening to music...memory never gets back to where it was, even after a skin reload. If I remember correctly, after RELOAD all includes are dropped out of memory and all should be as it was at start up a...
by byron
Mon Sep 24, 2012 7:18 pm
Forum: Python / Scripts Help and Support
Topic: Garbage Collection
Replies: 2
Views: 1194

Garbage Collection

I was just wondering if this could be implemented into xbmc4xbox http://en.wikipedia.org/wiki/Garbage_collection_%28computer_science%29 . I'm not sure if it would serve better as a stand-alone script (kinda like a task manager?), or if it could be written into the source code. I was also reading som...
by byron
Sun Sep 23, 2012 7:38 am
Forum: Skin Development
Topic: <include condition=
Replies: 6
Views: 4609

Re: <include condition=

Thanks guys, nice to know...it's silly, you get so buried in code that when you actually stick your head up out of it you expect people to understand where you're coming from. I'm not bashful, if I have anything to share i most definitely will :) I'm starting to get a pretty firm grasp on the skinni...
by byron
Sat Sep 22, 2012 7:47 pm
Forum: Skin Development
Topic: <include condition=
Replies: 6
Views: 4609

Re: <include condition=

Ok, I'm not sure if nobody replied because they didn't uderstand what I was asking, or if they didn't know how to help. Either way it doesn't matter because I figured it out :D I wouldn't usually make another post here but this is really cool and I think what I did should be explained in case someon...
by byron
Fri Sep 21, 2012 5:54 pm
Forum: Skin Development
Topic: <include condition=
Replies: 6
Views: 4609

<include condition=

Was wondering if there is a more efficient way of writing this http://pastebin.com/gnUt3RuN . I have it so that all breadcrumb items are customizable (font color and background color), and i thought that those four lines could be merged into one condition but I don't know how to do it (or if it's ev...
by byron
Mon Sep 10, 2012 7:54 pm
Forum: Skin Development
Topic: What to do?
Replies: 3
Views: 3326

Re: What to do?

Thanks, i contacted Scarfa...hopefully will get back to me lol
by byron
Mon Sep 10, 2012 12:41 am
Forum: Skin Development
Topic: What to do?
Replies: 3
Views: 3326

What to do?

I took Rapier Qualar Mod, ripped it apart for the last six months, changed some things, cleaned it up and I'm almost ready to release it to the community. Do i need permission from anyone to do that? I don't wanna ruffle any one's feathers for sure, but i think it would be a good addition for us...a...
by byron
Sun Sep 09, 2012 7:38 pm
Forum: XBMC4XBOX General Help and Support
Topic: XBMC resources low?
Replies: 9
Views: 2699

Re: XBMC resources low?

just go into system/settings/display and toggle to the res you want for the skin, and then go to system/settings/video/playback and toggle the res you want your vids to play at. my skin has 36mb free memory at start up, and when NOT in library mode i get 12-15mb left after a vid starts. in library m...
by byron
Sun Sep 09, 2012 5:38 pm
Forum: XBMC4XBOX General Help and Support
Topic: XBMC resources low?
Replies: 9
Views: 2699

Re: XBMC resources low?

@ geeba...what settings specifically are you using? " fan speed... don't leave it on auto..." the "..." makes me think you know other neat little tricks that you might wanna share :) @ CAS... i run my skin in 480, play video content in 720 and that seems to help quite a bit as we...
by byron
Tue Sep 04, 2012 8:17 pm
Forum: XBMC4XBOX General Help and Support
Topic: ToDDS with SIMD?
Replies: 4
Views: 1218

Re: ToDDS with SIMD?

That's kinda what i've been messing with, and i think you're right!!! so not necessary, but it seems somewhat beneficial or so it would appear
by byron
Tue Sep 04, 2012 5:01 am
Forum: XBMC4XBOX General Help and Support
Topic: ToDDS with SIMD?
Replies: 4
Views: 1218

ToDDS with SIMD?

I might have posted this in the wrong place before (sorry), but I'd like to know if i should still use ToDDS with SIMD... mainline says get rid of .dds but i want to know if it's still practical on XBOX. so i would like to know .dds or not?
by byron
Sun Sep 02, 2012 10:44 am
Forum: XBMC4XBOX General Discussion
Topic: SIMD?
Replies: 0
Views: 2377

SIMD?

So I'd like to know if i should still use ToDDS @ this point...i'm guessing a "SIMD optimised library" is about incorporating OpenELEC into xbmc4xbox but i could be wrong (and if i am no offense please). anyhow, i've been looking upstream and word is that .dds is no good anymore...? i'm tw...
by byron
Wed Jul 11, 2012 5:04 am
Forum: Python / Scripts Help and Support
Topic: Youtube plugin
Replies: 38
Views: 22148

Re: Youtube plugin

okay, first download this http://www.fileupyours.com/view/320076/Addons4Xbox%20Installer-0.9.3.zip and then just ftp the .rar file to your xbox and don't unpack it. go into file manager, select it and it will open the .rar - on the other side open E/apps/xbmc/plugins/programs and then copy the opene...
by byron
Tue Jul 10, 2012 5:24 am
Forum: Python / Scripts Help and Support
Topic: Youtube plugin
Replies: 38
Views: 22148

Re: Youtube plugin

@ noneentered i know that xai was something that whufclee was working on and that might work. also if you try programs/svn repo/passion-xbmc/plugins/programs/addons4xbox installer and install v 9.3...i am still getting repos from there with content (worth a try). You Tube is in the XBMC repo - good ...