Search found 28 matches
- Thu Nov 16, 2017 6:40 am
- Forum: XBOX Modding
- Topic: original xbox hdd partitions size glitch
- Replies: 8
- Views: 3509
Re: original xbox hdd partitions size glitch
Thanks a lot really, but if the cluster size required is 32 already not 64, I think that this was the size used already so where is the problem then ???
- Sat Nov 04, 2017 6:23 pm
- Forum: XBOX Modding
- Topic: original xbox hdd partitions size glitch
- Replies: 8
- Views: 3509
Re: original xbox hdd partitions size glitch
Incorrect cluster size somehow? What app did you use to format it? If it was anything other than xbpt (or XBPartitioner) 1.2 or 1.3 I'd suggest formatting the extended partitions with that and giving it another go. thank you for the helpful reply, i had that on mind too, i used hexen cd, however i ...
- Fri Nov 03, 2017 9:48 pm
- Forum: XBOX Modding
- Topic: original xbox hdd partitions size glitch
- Replies: 8
- Views: 3509
Re: original xbox hdd partitions size glitch
Incorrect cluster size somehow? What app did you use to format it? If it was anything other than xbpt (or XBPartitioner) 1.2 or 1.3 I'd suggest formatting the extended partitions with that and giving it another go. thank you for the helpful reply, i had that on mind too, i used hexen cd, however i ...
- Fri Oct 27, 2017 8:29 am
- Forum: XBOX Modding
- Topic: original xbox hdd partitions size glitch
- Replies: 8
- Views: 3509
Re: original xbox hdd partitions size glitch
mmm, I think that i did select the correct one, its a v1.6 console
- Wed Oct 25, 2017 9:46 pm
- Forum: XBOX Modding
- Topic: original xbox hdd partitions size glitch
- Replies: 8
- Views: 3509
original xbox hdd partitions size glitch
hello, i have a 500 gb hdd, so when i was installing it first a year ago it gave me hard time trying to ftp games to it, because it started to give me transfer errors after filling 150 gb of g partition, so i solved that at that time by transferring things alternatively between g & f partitions....
- Mon Sep 04, 2017 8:02 pm
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 796695
Re: XBMC4Gamers (Pet project)
..... its v1.6 hard moded with Aladdin chip and 500 gb sata hdd with sata ide adapter, installed uleashx as default, evox also available, and one more question please; is there for auto sign in? i don't want to sign in on every reboot.. thanks again So it will boot C:\evoxdash.xbe as one of its def...
- Sun Aug 27, 2017 2:19 pm
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 796695
Re: XBMC4Gamers (Pet project)
excellent really nice and modern looking i did a mistake when transferd the arts to games folders, now its showing covers of games that i don't have even!! anyways i have a few questions please 1- isn't there a shutdown and reboot options?? 2- how to make it the default launcher? currently i have a...
- Sat Aug 26, 2017 4:18 pm
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 796695
Re: XBMC4Gamers (Pet project)
excellent really nice and modern looking i did a mistake when transferd the arts to games folders, now its showing covers of games that i don't have even!! anyways i have a few questions please 1- isn't there a shutdown and reboot options?? 2- how to make it the default launcher? currently i have a ...
- Sun Aug 20, 2017 6:25 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
thnx alot, new information iam sure it will help sometimes too
- Thu Aug 17, 2017 10:25 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
ok finally worked thnx alot
i had an old xbmc, downloaded 3.5.3 from internet, ran script manually, all ok, thnx alot
i had an old xbmc, downloaded 3.5.3 from internet, ran script manually, all ok, thnx alot
- Thu Aug 17, 2017 9:01 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
when i run it it gives this message
error
python script failed
error
python script failed
- Wed Aug 16, 2017 7:26 am
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
https://drive.google.com/open?id=0BzRN8P835YijNkVEdUlFSUFMUzQ ok now i tried to figure out how to use dvd2box to patch but i couldn't, where exactly do i have to put the contents of (480p game loader) folder? in xbox folder of dvd2box itself or where? another thing is that the emu runs fine from dv...
- Tue Aug 15, 2017 8:08 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
I will try it out and let you know
- Mon Aug 14, 2017 1:01 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
ok which one is the script , sorry again for newbie questions...
- Sun Aug 13, 2017 9:40 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
You only need the script, so you can install it as a application and just run the script to auto patch your games or manually patch what ever app/game you want. can you please give me step by step, how to patch the emu? and where is the script , sorry but i didn't really understand 😥 sorry for newb...
- Sun Aug 13, 2017 12:58 pm
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
Re: FCE & RetroArch Emulators display issue on v1.6
thanks a lot for your reply , I went slightly through the thread you mentioned, it looks fantastic, reminds me of Aurora of xbox360 ... but I just wanna understand and sorry if its so dump question, but this will be my default dashboard then ? leave unleash ? how can I switch the default one then ? ...
- Sun Aug 13, 2017 6:29 am
- Forum: XBOX Modding
- Topic: FCE & RetroArch Emulators display issue on v1.6
- Replies: 14
- Views: 4232
FCE & RetroArch Emulators display issue on v1.6
hi,
I have a v1.6 mb original hard moded xbox, and when I use component cable , FCE & RetroArch display is missed up , is there a fix for this other than the pain of switching between component and AV cable everytime !!
thanks
I have a v1.6 mb original hard moded xbox, and when I use component cable , FCE & RetroArch display is missed up , is there a fix for this other than the pain of switching between component and AV cable everytime !!
thanks
- Fri Aug 04, 2017 11:27 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: no video only sound over component!!
- Replies: 3
- Views: 1839
Re: no video only sound over component!!
ok guys, solved, ground should be connected everywhere,
- Fri Aug 04, 2017 9:17 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: no video only sound over component!!
- Replies: 3
- Views: 1839
Re: no video only sound over component!!
the component cable is fine, is it some video chip that is ruined and wont be able to work in HD?
- Fri Aug 04, 2017 8:34 pm
- Forum: XBMC4XBOX General Help and Support
- Topic: no video only sound over component!!
- Replies: 3
- Views: 1839
no video only sound over component!!
the xbox which iam working on now to install ghost shell mod, i removed bottom steel housing and reinstalled the mb and power board, no on component (5 wires) only sound no pucture, however on normal av it works fine!!!! it was working on component earlier!! i tried pressing on some placed on mb and...