Search found 5 matches
- Tue Jul 04, 2017 8:43 pm
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 798751
Re: XBMC4Kids (Pet project)
Thanks Rocky, some man! I owe you a pint mate
- Mon Jul 03, 2017 4:28 pm
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 798751
Re: XBMC4Kids (Pet project)
Or I can do it and send you the skin with th xbe? Thanks a lot for all the help, that all makes sense! Amazing :) the xbe would be great, the skin I'm happy enough to tweak myself but thanks for offering :). I'm wanting to make it as kid friendly as possible as I don't stay that close so to them so...
- Sun Jul 02, 2017 10:35 am
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 798751
Re: XBMC4Kids (Pet project)
Cut files need to all be in one folder, as XBMC treats them like any other game. But it doesn’t seem to cache there tbn files, so loading thumbs takes its time. As for enabling folder scanning again you will need a new xbe file and I can send you one if you wish. Also I take it you’re using .cut fi...
- Sun Jul 02, 2017 12:12 am
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 798751
Re: XBMC4Kids (Pet project)
Hi Rocky, loving XBMC4Kids, currently setting up for my niece and nephew, but couple of things I'm trying to get working if I can. Does xbmc4kids work with the .cut files described here? https://www.xbmc4xbox.org.uk/wiki/HOW-TO:Create_shortcuts_to_.xbe_(Xbox_executable)_files I tried it but it just...
- Sat Jul 01, 2017 10:51 am
- Forum: Project Site / Forum Development
- Topic: XBMC4Gamers (Pet project)
- Replies: 206
- Views: 798751
Re: XBMC4Kids (Pet project)
Hi Rocky, loving XBMC4Kids, currently setting up for my niece and nephew, but couple of things I'm trying to get working if I can. Does xbmc4kids work with the .cut files described here? https://www.xbmc4xbox.org.uk/wiki/HOW-TO:Create_shortcuts_to_.xbe_(Xbox_executable)_files I tried it but it just ...