Archive for September, 2012

Come and join us for a chat on TeamSpeak

September 30th, 2012 Comments off

Thanks to XPhazer, we have a handy realtime conference chat system set up, using TeamSpeak so that users and developers can chat about the project, and other things. A good way to discuss ideas, as well as get to know other users.

TeamSpeak is a communication system including high quality voice communication, text chat, file sharing with many great features. It is available for all major platforms including Windows, Linux and Android.

Full Instructions and server details


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Project status update for September

September 22nd, 2012 Comments off

In the last two and a half months there has been a lot of progress with XBMC4XBOX.

This project site has improved, with better integration (visually) of the forum, as well as a brand new bug-tracker at which includes all the data from the old Sourceforge hosted Trac. The restoration of the wiki is currently in progress, thanks to the help from the XBMC team – especially Ned Scott – who has provided us with a full xml dump of their wiki to use as a base for the reconstruction.

The forum is now getting established and currently has 400 members with over 3500 posts. If you haven’t signed up please do – and join in the discussions. You will find a friendly bunch of XBOX enthusiasts, with topics covering skin / python development, XBOX modifications and more. It is also a good place to get help if you are having any troubles installing or using XBMC4XBOX.

Development of the XBMC4XBOX codebase has been ongoing with numerous improvements and the introduction of the Confluence Lite skin to the development builds, which functions much the same as the version shipped with XBMC. Thanks to Jezz X and the XBMC team, as well as XBS for modifying it to work with our code and Dom Dxecutioner for the global search functionality.

If you would like to test any of the bleeding edge code, you can find nightly builds on the download link above. It is recommended to install alongside your current version as there may well be issues that need fixing, but feedback about problems is always welcomed over at the forum.

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